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NERR
Equipment Standards |
So, what are NERR Standards, you may ask? NERR stands for the virtual
North Eastern Railroad. These standards were developed to make NERR's fleet of
rolling stock the most realistic in terms of train handling characteristics and esthetics within
the constraints of MSTS and our own technical abilities.
Each car and locomotive entering our shops is converted to the following standards before it is placed in regular service on the VNERR
(1) IDENTIFICATION.
- ( a ) Filenames for .WAG, .ENG, .SD, and .S files will be identical in terms of both spelling and case.
- ( b ) Filenames will begin with NE for Non-Locomotive equipment followed by car type and the car number. Example: NEbox_54321
- ( c ) Locomotive Filenames will begin with NE_ followed by the locomotive type and number. Example: NE_F7A_123.
- ( d ) Filenames of Non-Drivable versions of NERR locomotives will begin with AI_. Example: AI_NE_F7A_123.
(2) PHYSICS
- ( a ) Coupler break values are set to 5.1e7N
- ( b ) Bounding Boxes and Inertia Tensors are adjusted to the dimensions of the individual WAG or ENG.
We use Robert K. Guy's BBoxEdit ver 1.1 program to assist in making bounding box and inertia tensor corrections.
- ( c ) Mass in Metric Tonnes is adjusted to provide both loaded and empty versions of each car.
- ( d ) DerailRailForce is set to 2.5 x Mass
- ( e ) DerailBufferForce is adjusted to take into account the type of car and the mass.
- ( f ) Friction data is calculated using Joseph T. Realmuto's FCalc 1.0 program for both loaded and empty .WAG files.
- ( g ) Certain .S shape files with blurry textures are edited manually to correct the texture values.
(3) LIGHTING
- ( a ) Lighting is modified, as necessary, to enhance each individual car or locomotive.
- ( b ) AI headlights and other easily identifiable AI lighting are added to each locomotive.
- ( c ) Working and AI FRED lighting is added to all applicable .WAG or ENG files.
(4) BRAKES
- ( a ) Brake settings on all .ENG and .WAG files are set to Scott Borchardt's (a.k.a.
Wurger) LocoPhysics 3.1 standard.
- ( b ) MaxBrakeForce is calculated by converting Metric Tonnes of the empty car to KiloNewtons (MASS * 9.8065) and multiplying by 10%.
(5) CABVIEWS AND SOUND
- ( a ) All locomotives are aliased using the default cabs/sounds or the Common.Cab and Common.Snd convention.
(6) NON-DRIVABLE AI LOCOMOTIVES
- ( a ) Each drivable NERR locomotive has a corresponding Non-drivable AI version included in the locomotive folder. These are created after
all adjustments and modifications have been made. A copy of the drivable locomotive .ENG file is made and the Cabview and Headout lines are deleted. In addition, they are aliased to an AI eng.sms file for a slightly different sound.
Questions or comments can be emailed to Trainmaster@vnerr.com
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