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Send your news,
articles and other material to the
Editors.
All contributions used with gratitude!!
Latest Updates:
Non-NERR News - 28 Aug.
Reviews - 24 Aug.
Rick's Rantz - 14 Aug.
Claude's Corner - 12 Aug. |
Tuesday, 31 August
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We are nearly at the
end of our first month
(depending on where in the world you are)!!
Quite an achievement, really. Thanks to
everyone who has contributed, and thanks to
you for reading it. We intend to archive
each month's Ramblings so that the
information is not lost. Some of it will be
useful to someone for some time into the
future - if only to keep track of how many
updates there have been to some of the
utility programs!! There will be a link
through the Archives item on the menu to the
left of this screen.
-
The subsidiary pages to this one (i.e. the
ones in the small box to the right) will not
be archived at the same time as this one is.
They will be archived as the need arises -
for example, when they grow too large to be
loaded quickly.
-
New material won't be added in the last
couple of days of each month. That will give
people time to read the last few items
before that month's Ramblings is archived.
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It is our intention to email a summary of
the month's news to all members, but we
haven't worked out the details of that just
yet. The purpose of the summary is to remind
people what has been published during the
month and also to try to persuade more
people to read Roundhouse Ramblings every
few days to keep up with developments in the
VR world.
-
This is your chance to see your writing
published on the internet!! We welcome any
and all contributions and will use them. You
don't have to be a highly-skilled writer -
we are happy to help you write and edit.
Your ideas and information are what we want.
Each one of you has something to offer us,
whether you realise that or not!
Sunday, 29 August
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ConBuilder
is now up to version 2.0.6 - available on
our Other Downloads page - log in through
NETS.
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Train-Sim has a utility available called
FSAutoStart v1.1 (build 9). It was developed
to allow the user to shut down services and
programs to allow the maximum resources to
be made available to the computer to run a
particular program, e.g. Flight Simulator
or, in our vworld, Train Simulator. There
was a thread in the AVSim forums praising
it. And there is a
thread in the NERR
forums about it - some are happy,
some are only lukewarm about its benefits.
It appears to be very customisable (is that
a word?) and could be a very useful way to
maximise your ability to run MSTS at a high
level of detail. If it is worthwhile, we can
ask for permission to host it here. Give us
your opinion in the forum thread - in the
Locker Room forum.
Thursday, 26 & 27 August
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To all engineers and activity developers: We have just
received permission from Doug Jones' to host
his
Route Profile Generator
utility on our web site - you can find it on
the Other Downloads page (don't forget to
log in through NETS).
The program creates a
profile drawing of a route from the .tdb
file. The drawing is created as a scalable
vector graphics (.svg) file. You will need
the
Adobe SVG viewer
browser plugin
to view the results.
Click here to view a
sample profile of the Dual Fictional Route.
In the NERR forums, taz has just made the
following comments about this utility:
This
is a fun little tool that I've been using
for some time. When you combine the
information on the various maps (or real
world timetables) with the generated profile
information, you can really get a clear
picture of what the route is like.
A couple of usage tips...
1. Make the generated drawing bigger than
the size of your browser (i.e., your browser
is 800 by 600...Make your drawing 1240 by
1000 and use the "pan" function to see the
segment that you're interested in...Don't
forget the "zoom" function).
2. Try using both the "Mile Posts" and the
"Station Names" (independently since they
can not be used together) to get an
indication of where the terrain changes are.
3. Try to match the "generated profile" up
with the route maps. You'll find that some
of the "Mile Posts" from the generated
drawing match items like signals or other
features.
4. Play around with the various setting.
From my experience, there is no one setting
that is better than any other for viewing a
specific route...Each route is different.
Wednesday, 25 August
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If you are into European routes and
equipment, then
ActivitySimulatorWorld
is a site that you must visit. And if you're
not into European railroads, then visit it
anyway, and check out how that part of the
world "plays trains". Yes, I know that it's
all in French, but there are lots of
pictures! It has nearly 30 routes for
download, including the following that are
part of the NERR Network - LGVMed
v3.0, Unterland - plus Whitefish v5. Other
routes are from France, Italy and the
Netherlands. And there is a vast number of
freight wagons, locos, passenger cars, and
lots of objects for those of you who are
route builders (the magicians of the MSTS
world!!)
Tuesday, 24 August
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A new version of
ConBuilder
has been released - version 2.0.5. You can
find it on our Other Downloads page (log in
through NETS). You will also need the fix
file for a minor problem with the new
version. Again, download it from our Other
Downloads page.
Sunday, 22 August
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Mike Simpson, the
developer of
Route-Riter,
has released a Beta of Version 6 of his
utility. We will update our Other Downloads
page when Mike takes it out of Beta.
Meanwhile, you can download it from his web
page at
http://www.railpage.org.au/steam4me/trainsim/Route_Riter/
- remember that it is a Beta version - nearly
10Mb download. The notes below are from a
posting that Mike published in the UKTrainSim
forums:
"New to this
version:-
1. 'Check Route' now looks through all
installed routes (including those saved with
Trainstore) for missing files, and if it finds
a file with the same name as a missing file,
will substitute it if requested.
2. MakeAce has been replaced with AceIt by
Scott Miller (an AceIt help file is included).
This file has the same options as MakeAce,
along with several improvements including the
ability to handle 1024X1024 files, and to add
mip-maps to texture files.
3. TGATools2a is included with this package -
This is a replacement for TGATools2 which
works with the above AceIt rather than MakeAce,
kindly supplied by Martin Wright.
4. TsUtils by Carl-Heinz is also included in
this package. This is a suite of Java
utilities for MSTS and I have added options in
Route-Riter to enable use of some of the
utilities. Your system MUST have a Java
Runtime Environment installed before
installing this version of Route-Riter - You
can download one from
http://www.java.com/en
site - Click on the Get It Now button and it
will be automatically installed on your system
(if Java is already installed, you will be
sent to a screen which says 'Java Software
Installed'). TsUtils are placed in the
Route_Riter\TsUtil folder, and there are help
files in English and German in that folder.
See TSUTils_English.txt for descriptions of
the utilities included, most of these have
been reduced to a single button entry in
Route_Riter. Most useful of these are:-
a. Route Integrity Check - This option checks
items such as the local tsection.dat,
route.tdb and .rdb files etc for errors, and
some cases offers suggestions for corrections.
(This option should always be run before any
of the other options are run, as if errors are
found then the other options may fail) .
b. Move a route - This option will move a
route by a given number of squares east/west
and north/south - e.g. to avoid the great
white void error .
c. Change a route's altitude.
Other options are fairly technical but can be
used to update local tsection.dat files
against a new global tsection.dat etc. MAKE
SURE YOU HAVE BACKUPS BEFORE TRYING ANY OF
THEM.
Please direct any queries about any of the
above programs to me, as they have all been
included as a courtesy by their authors, and I
do not wish to add to their workload by
involving them in a lot of emails. If there is
something I can not answer, then I will pass
the query to the appropriate person."
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Yet another set of enhanced tracks for MSTS
has been released on Train-Sim -
Mtracks v1.07.
"Mtracks
is an add-on set of turnouts that are
compatible with all regular MSTS track
(like default and XTracks). They are built
to standard railroad sizes of #15, 20 and
24. Mtracks is also a new set of straights
and curves that have a different (more
prototypical) track-center spacing scheme."
No comments in their forums yet, but I'm
sure that people will have something to say
sooner or later.
Wednesday, 18 August
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No, we haven't forgotten to update
Roundhouse Ramblings! It's just been
very quiet in the VR community. You will
notice that we have reduced the size of the
banner. Some of our members were having
trouble reading some pages - they were too
wide for their screens. The smaller banner
should fix most of those problems. We hope!!
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So let's try a
Don't Forget!
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Don't Forget:
So you want to submit an NERR
time slip. You type in the name of the
work order, then the time taken for the
run, and then a pithy comment to show
your appreciation to the developer. You
press the Verify button - and it tells
you that the work order is not in the
database. So you do it a second time -
and the same thing happens. The third
time, you forget about the comment, type
it in again, and start thinking evil
thoughts about the people who maintain
NETS and its databases! And it still
can't find it!! Now you are ready to get
really mad!! But wait ... stay cool ...
there is a solution.
Solution:
Use the
Work
Order Search
facility - check the words in purple in
the picture below. If you click on them,
you can then select the route that your
just-completed work order is for, then
you will see a listing of all the work
orders for that route currently in the
database. Most likely, your work order will be
there - and there will be a slight
difference in the name (e.g. maybe a
hyphen in a different place). We suggest
that you highlight-and-copy the correct
name and paste it into the Work Order
Name
box on the Form T screen - see
the picture below.

Result?
Your time
slip will be accepted. You will maintain
your sanity, and you will be a much
nicer person to live with!! And that's
important if you want to keep running
trains! As you do, right? |
Monday, 16 August
Interview with
grpabear, Employee of the Month
for July 2004:
1) How did you come to find NERR?
A fellow rail and neighbor introduced me
to Train Dispatcher simulation. He has
written a few scenarios for their free
library. I enjoyed the experience and
was intrigued by the included
Trainmaster game. I was surfing the web
one night and hit upon the Train-Sim
site. I had tried MSTS before but wasn't
very impressed. As I explored the
Train-Sim site, I became more interested
and decided to give MSTS another try
within the confines of the vRailroading
community. For one with limited space
for model railroading this was just the
ticket. I have not been disappointed -
outstanding fellowship, great routes &
equipments, realistic cabviews and the
best of all, good fun.
2) What is your favourite piece of
NERR equipment?
I have a soft spot in my heart for F7s.
They herald a definite turning point in
railroading history. They were sleek &
streamlined and very pleasing to the
eye. I remember riding many a passenger
train powered by these units. As a young
brakeman in the 70s, I found out these
were not the best freight power to work
on. They were hard to get on or off at
speed, let alone with your grips. They
had a poor platform to ride on to make a
coupling (about 1foot square plate near
the pin lifter). They were very noisy &
dirty if you had to walk through them to
the other end for any reason. In all,
they were worn out. I enjoy the NERR
units from the 70s & early 80s, a true
variety of power - not like today's
modern fleet. This reflects my early
railroading days where my seniority in
the district allowed me to work on F7s,
GP7s, SW1s, SD9s, GP30, SD40s, ALCO RS3,
C424, C636 & GE U23Bs, C30-7s.
3) What is your favourite NERR
route?
I have not tried all of NERR's routes,
but some of the ones I have and like are
ADFRRv3, Ohio Rail, NEC4, Whitefish3,
Hoodoo Pass, Chippewa Valley, M&M, and
FBLv2. I like a route with mostly double
track (or at least, very long controlled
sidings) with just enough single track
in between to make AI traffic meets
varied and interesting. I like routes
that are patterned after (but not
necessary exact copies of) Real World
railroads past or present. I like routes
with interesting scenery, both natural
and man made (bridges, trestles, and
industry complexes). I also like routes
with manual switches to lots of
industries to open up Work Order
possibilities without crafting every
reverse move for the player's train. In
all, the NERR routes are excellent,
varied and truly addictive.
4) What is the best activity you
have ever run, and what did you like
about it?
I must confess that I have not run many
NERR Work Orders compared to many NERR
Engineers. I like Work Orders based on
Real World trains. Not so much in their
exact dimensions (length & tonnage) but
in the fact that the actual trains ran
from point A to B during a particular
railroad period. I enjoy through
freights rather than locals or yards,
because I do that 6 days a week. Most of
my runs are non-scheduled Work Orders of
1-4 hours in length based on either Real
World traffic research or my own
personal railroading trips. To many,
these activities would be too long &
boring, but to me they are very relaxing
(everything works & no hassles from
management are ever encountered, and
that save button is great). I generally
have two activities (or scenarios with
loose consists) crafted per route (1
east or northbound and 1 west or
southbound). I have numerous paths and
AI traffic patterns laid down to reflect
railroad traffic. As I get the urge, I
construct a NERR train in Conbuilder,
use the activity editor to select a
path, the work I wish to do, and AI
traffic to run against me, then set the
time & season, and then I'm off (takes
me 5 minutes). I do limit my local and
working manifest trains to daylight and
run lots of through trains at night or
low light conditions. A tad bit dull for
some, but it works for me.
5) Which line in any country of
the world would you most like to travel
on?
There are so many!! Let's see. I would
like to travel along both American
coasts & through the Rockies in
daylight. Some high speed European lines
and the Chunnel would definitely be on
my must-see list. In general, anywhere
in Europe or North America with a view
would be great if it took me and my fair
lady on a long overdue vacation.
(from Tigermon #205) |
Saturday, 14 August
Thursday, 12 August
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A new
column!
Claude's Corner
(or should that be "Klaude's
Korner"?).
Click here to read the
first of Claude's meanderings.
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Another upgrade to
Route-Riter - EXE file only -
to version 5.2.52 -
log in through NETS
and go to the Other Downloads page. This will
help those people who have Route-Riter
installed on a different drive from MSTS, and
when you use the "Check rolling stock" option,
you will get more information.
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"When I moved to Windows
XP, one the most helpful tools I had for route
building would no longer work - that was Rat
Win. Basically it disabled either the
horizontal or vertical mouse movement (your
choice) and made it much easier to place and
rotate objects in the Route Editor. BitSplash
has now made a more than worthy successor
called
Exact Mouse, which does
everything Rat Win did and a lot more. It's
available at
www.bitsplash.com/exactmouse
in a trial version ($20.00) purchase. This may
seem a lot, but I guarantee at least a 50%
reduction in profanity when doing almost
anything in Route Editor."
(from rlbarr, #126)
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Real World news:
FRA Proposes to Improve Crash Survivability of
Locomotive "Black Box"
Event recorders, the train equivalent of an
airplane's "black box," will be improved to
make sure critical information survives
train accidents according to a proposed rule
issued today by the Federal Railroad
Administration (FRA).
"The survival of data is key to
understanding why a train accident
happened," said FRA Acting Administrator
Betty Monro. "Having a better 'black box'
will improve our ability to prevent future
accidents."
The Notice of Proposed Rulemaking (NPRM)
published in today's Federal Register
addresses several safety recommendations
made by the National Transportation Safety
Board to improve the quality of data
available for post-accident analysis. The
regulations proposed today are intended to
prevent the loss of data resulting from
train accidents involving fire, water, and
significant mechanical damage.
The proposed rule would establish standards
to make sure event recorders survive
accidents in new and existing locomotives.
It would also phase out the use of magnetic
tape as a data storage medium within current
"black boxes." FRA also is proposing that
improved event recorders collect and store
additional data, including emergency braking
systems, locomotive horns and text messages
sent to the engineer's display regarding
directives and authorized speed. The
proposed rule would also simplify existing
standards for inspecting, testing, and
maintaining event recorders by railroads.
(from JohnL, #233)
Wednesday, 11 August
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No, this is not a
ConBuilder News Page, but it seems
like that this week.
Version 2.0.2 is now available on the
Other Downloads page on this web site. The
word from a few of our members is that the
earlier versions had a minor glitch or two,
so the author quickly put out a new version.
Good response!!
-
Do you have any gossip?
Send it to the
editors.
Sunday, 8 August
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Yet another update of
ConBuilder 2.0.1 has just been
released. It is now officially version
2.0.1c - some further big fixes
and things. You can find it on the Other
Downloads Page on this web site - log in
through NETS.
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UKTrainSim has the first
African route that I have seen completed -
"Recreation
of the railway line Kuru-Jos with a length
of 55 km, this railroad is in the centre of
the country in the well-known region called
Jos Plateau, rich on tin, iron and other
minerals, being Jos the most important city
of the region, with a gauge of 1067 mm like
almost all the network of the NRC (Nigerian
Railways Corporation). Single track not
electrified."
It's a download of 6 files, totalling about
65Mb. The route was available from Train-Sim.com
in a single download file a couple of weeks
ago.
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Have you visited the
GL&ARR web site
yet? It's the first of the two new payware-based
VRs that are being set up as subsidiaries of
the NERR. If you have Kicking Horse Pass II,
Michigan Iron Ore (LS&I), the Bridge Line,
or Sandpatch, then this is your newest VR.
Jim will welcome new members - it costs
nothing to join and register in the forums.
The VR will use the default railroad stock
and activities, as well as the NERX stock
and other approved activities for those
routes. They will also use a group of
freeware routes that will be used as
connecting lines to complete their network -
Newark & New Jersey, Central Wisconsin,
Buffalo Southern, East River, and
Whitefish3-Hawk - these are the same
versions as the NERR uses. Go and have a
look - you know you want to!! What better
excuse to buy those routes that you have
always wanted but couldn't find a good
excuse to buy!
Saturday,
7 August
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An updated version of ConBuilder
was released today (v2.0.1) - not a
major upgrade but some minor bug
fixes. Now available on the Other
Downloads page - log in through
NETS.
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Thursday, 5 August 2004
The newest addition to the NERR was
unveiled today - the
News Page.
This page, and the pages linked to it,
will be updated with:
-
NERR developments - what's new at
the NERR?
-
News from other VRs, including OVS
and vFBL.
-
Links to new MSTS equipment on other
sites.
-
News
about our members - new ones, "old"
ones, interviews.
-
Handy hints for MSTS.
Click here to
read more ...
-
Articles
from members - you can have your
ideas published here.
Send your
ideas and articles to the News Page
Editors.
-
NERR
statistics - updated dynamically
(through Bob's coding wizardry!!).
-
the new items
for downloading from the Other
Downloads Page.
-
Your suggestions are welcome.
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"Ever
notice how the rails get
not-so-curved as the radius of
the curve gets larger? I started
getting really annoyed with
this, so I created replacement
shapes for the Kuju original
shapes. I created new 2000,
1500, 1000, and 500 meter
curves, in 20, 10, and 5 degree
turns, for 1, 2, 3, and 4
tracks. I'm considering doing
the 250-meter radius curves too,
but the jagged curves aren't so
noticeable at the tighter radii.
I've tested
them, and although the poly
count is higher with my new
curves, I used LODs extensively
to reduce impact on frame
rates, and actually I
haven't seen any drop in frame
rates at all.
All you got
to do is drag the shapes to the
GLOBAL/SHAPES folder and
overwrite the originals.
No modification to the
tsection.dat file or any route
editor time is necessary. It
affects any and all routes on
your MSTS installation."
With these
words in a thread on the forums
at
Train-Sim.com (click
here to read the thread), Mark
introduced his new Smoother
track package. The Train-Sim
thread has some photos that show
that he has eliminated the
straight sections of tracks that
spoilt the appearance of curves
in the tracks. You can download
his tracks from the Download
Library at
Train-Sim.com
(click
here to go to the web site)
- search for smoother.zip.
Feedback in the forums over
there indicates that they work
well and will probably be
included in the next version of
XTracks.
The photo on
the left below shows the
original MSTS track, and the
photo on the right shows the
track after installation of the
smoother.zip package - quite a
noticeable difference.
 
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summary each month to show you what you've
missed.
The views expressed on this page do not
necessarily reflect those of the NERR
Administration. They are the views of the
author of the particular news item.
This section of the web site is optimised
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