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Saturday, 30 October
Friday, 29 October
-
If you have downloaded the latest version of
ConBuilder (2.2.8), you might not have
noticed yet that there is a new item in the
folder - CBklite. It's a stripped-down
version of CB with no testing facilities. It
lets you produce consists and photographs of
the items, and that's it. A very handy
little version.
Thursday, 28 October
-
If you have the payware route called
Michigan Iron Ore (the LS&I route), you can
find an update (3Mb file) at
www.MLTdownloads.net which
will convert your v1.0 to v1.3 and give you
a missing consist. Thanks for the news, Jim
(Intelvet, ID# 260). Also on that site is an
update for the Sandpatch route that converts
it to v1.03 - a 1.35Mb file. The site also
has a good range of locos and items of
rolling stock. You will need to register
before you can download from the site, but
it's free.
Wednesday, 27 October
-
We have added the date of the latest change
to the Other Downloads page (e.g. new
version of Route-Riter or ConBuilder) to the
boxed menu on the right. The link will
take you to the main NETS page where you can
log in and download the new utility
software. Now you can check for the latest
Other Downloads page updates from here, and
you won't have to keep visiting the page,
just in case there is something new!
-
There is a new version of
Okrasa Ghia's set of utilities - tkutils
- on T-S.com.
We have requested permission to host it here
on our NERR website so that you can get
easier access to it - it will be on the
Other Downloads page as soon as we receive
permission. On the right is a sample of the
output from one of the utilities - Mapper.
Click on it to view a larger version of the
map. The other utilities are Archibald (an
editor for MSTS), Horace (a route
converter), and Zipper (compression tool).
You must have the .NET Framework installed
on your computer (on most recent computers),
and you need a bit of patience when you ask
Mapper to produce a route. The maps that it
produces are not up to the standard of our
own cartographers, but they will do as a
quick reference if there is no alternative -
and you don't need to open the MSTS AE!
Monday, 25 October
-
Don't forget about our two subsidiary VRs that
focus on the use of payware routes, with some
freeware routes to join the routes into a
cohesive network. Go and take a look at their
websites and read their operations manuals.
They will operate differently from the NERR
and will be for serious and skilled engineers.
-
Great Lakes & Allegheny
- run by jvaughan (Jim, ID# 4) - currently
using Kicking Horse Pass II, Michigan Iron Ore
(LS&I), the Bridge Line (D&H), and Sandpatch -
though there plans to adjust this because of
the current difficulty of buying some of these
routes now that MLT is in limbo. The freeware
routes to be used to form a cohesive network
have not been finalised. This VR is open for
business and currently has almost 40 members.
-
Pacific & American
- run by artimrj (Bob, ID# 1) - currently
planning to use Whitefish 5, Cascade
Crossing, NERR Hoodoo Pass, Tehachapi Pass
II, Cajon Pass, and Clinton Sub. This VR
is not yet open for business. The opening
is planned for early November. Engineers
will need to also acquire a range of
equipment packs from payware sites.
Sunday, 24 October
-
There will probably not be any new longer
articles until next month, as it is not fair
to the authors to have them available here for
only a few days. For the next week, the
material will consist of short news items,
assuming that there will be some news!
-
I have almost finished installing MSTS again,
using the process that was described below on
16 October. I now have 33 routes (plus the 6
default ones), including 9 payware ones. Not
all of the NERR network routes are installed.
The MSTS folder is 14.5Gb, with 178,250 files
in 2,255 folders.
Route-Riter gives me zero errors in the
Routes. Activity Analysis gives me zero errors
in the activities. There are 472 locomotives,
1006 pieces of rolling stock, and 1788
consists in the Trains folder. ConBuilder
gives me zero errors in the locos. I have backed up
the Routes and Trains folders to another hard
drive on our home network, just in case this
laptop crashes on me like the previous one
did! I'll also burn the folders to a couple of
DVDs for more permanent storage. I've even had
time to run a few short work orders on a few
routes. I really like activities that take
30-45 minutes as a way of relaxing from
concentrated thinking work! So make more of
these please. Longer ones are for while I am
watching movies or long sporting events.
Saturday, 23 October
-
Our engineers have submitted over 10,000
time slips since 12 January 2004!
The 10,000th time slip was submitted by John
Saunders (Hogger, ID# 47) for work order
NESE-260-02, developed for the Seattle route
in the North West Division by Jim (Intelvet,
ID# 260). The work order is one of the most
popular for the Seattle route, having been
run 16 times this year. It requires the
engineer to deliver a mixed consist of 86
freight cars to the yard at Interbay.
Congratulations,
John, on being the engineer to submit
the 10,000th work order!
Congratulations,
Jim, on being the developer of the activity
for the 10,000th time slip!
-
Major news item! The developers of some of
the best quality routes and equipment for
the MSTS VWorld,
Maple Leaf Tracks, has closed
down their company, not just their website!
The company produced routes such as Sand
Patch, Cascade Crossing (Willamette), Bridge
Line (D&H), Kicking Horse Pass 2, and
Michigan Ore (LS&I), together with some
excellent equipment packs.
Apparently there are moves by at least one of
the partners to start up another company to
produce further material, but it is not known
at this stage if the current Maple Leaf Tracks
material will be part of that. Danny Beck, one
of the people involved, made the following
statement in a forum thread at t-s.com:
"It is the end of MLT and that is even more
heartbreaking to us involved. It is also the
beginning. The UP pack is still coming... just
under a new banner. I am excited about what is
going to be a new endeavor. This new
organization has me excited about MSTS and
whatever future train sims yet to come... We
are taking a step back to evaluate a new
approach to the business. I think you will all
be pleased. The spirit and love for the hobby
still remains strong. Long story short... the
team may not be entirely the same and the name
is changing but we are still here."
We hope that the people involved can work out
ways to at least keep the existing routes and
equipment available, even if it is through a
third party company, so that the excellent
routes and equipment are not lost to the
VWorld.
The announcement is shown below in a screen
capture of
the only page now
available at their website:

There is also a note from Bill (UK Bill, ID#
286) in a thread on our NERR forums (in the
Locker Room) which states that the Maple Leaf
Tracks routes, apart from the newest one -
Cascade Crossing, are available in boxed form
from
Contact Simulations.
Thursday, 21 October
-
A new development that has appeared first on
the
Ohio Valley System VR website.
If you follow the "Run Through Trains" link on
the main page of their website, you will find
the first activities that are intended to form
a series in which an engineer can drive a work
order that covers routes across multiple VRs.
On the page are 4 work orders for OVS routes
that link with the NERR and 2 work orders for
OVS routes that link with the vFBL routes. The
page also has links to the OVS locos and
rolling stocks that are needed to run the work
orders. The NERR and vFBL locos and equipment
can be obtained from their own websites.
This is a serious attempt to promote
cooperation between various VRs, and it is a
great idea. There is a feedback form on the
OVS website page so that the level of interest
in running these sorts of activities can be
ascertained. It is hoped that members will
support this initiative - so please consider
running the work orders.
-
Interesting release of a new route on t-s.com
today. The route is the
Massachusetts Bay Transportation Authority
route (also known as "The T"). So far, there
are 8 of the 16 required files available for
download, and they total over 670Mb! One of
the files is about 175Mb. Apparently, the
author does not trust Route-Riter to compact
the files without changing them and so
changing the appearance of the route. It does
include most trains and consists for the
route, as well as the route itself. And it
does include all the textures and other files,
so there is no need to run an install.bat file
- you run what you download. It will be
interesting to see what the comments are from
the people on dialup or on limited download
limits. The author has spent several years
developing the route, so it would be a shame
not to make it available to everyone,
regardless of limitations of the internet.
-
Alan (Hogger6060, ID# 53) has sent us a link
that will be useful for people who have
Maple Leaf Tracks products -
www.mltdownloads.net
- it is an official part of Maple Leaf
Tracks, and it has lots of downloads for
their routes, including support for the
discontinued version 1 of the Kicking Horse
Pass route. There are also some good-looking
locomotives in a variety of liveries. You
need to register at the site before you can
download files, but it's free.
Tuesday, 19 October
-
If you like reading about Real World
railroad activities and experiences, you
will enjoy the website called
Tales from the Krug. Al
Krug is an engineer with the Burlington
Northern Sante Fe railroad, and he carries a
digital camera with him on the job. He has
compiled over 60 photo-essays about his
experiences. The photos are great, and the
stories are very interesting and easy to
read.
Monday, 18 October
-
Please note: I left out a rather important
step in my story about installing MSTS -
described below on 16 October. I forgot to
list the installation of the XTracks and
NewRoads filesets. I have added that step
below in purple to highlight the addition.
Thanks to the members who contacted me with
that reminder! I appreciate their help.
Sunday, 17 October
1.
Where do you live? Can you tell us your
three favourite things about the area
where you live? How long have you lived
there? Have you moved around much during
your life?
I live in
a small town in the outskirts of Lisbon,
our capital city, in Portugal. A nice
spot far enough from Lisbon and near the
beaches and the mountains. But now, as
population and traffic is increasing, I
think I need a quieter spot.
2. Do you have any connection with
railways (railroads) in the real world?
If so, would you tell us something about
those connections?
Unfortunately I have no connections at
all to the RW railroads. But I haven't
quit hoping. LOL
3. How did you start with MSTS? What
were your early experiences - good and
bad?
I knew MSTS from magazines and the WWW
and waited many months for its release.
I think I was one of the first people to
buy it when it was released here. The
next step was to download stuff from t-s.com
and have fun. Of course there are many
limitations and bugs in MSTS, but that
can't take the fun out of it. But the
best part was when I joined NERR.
4. Did you have any experience with
other VRs?
I checked some of the forums of other
VRs. But when we have the best in our
own VR, there is no need to look around.
5. How did you find the NERR? Why did
you join it?
I found
it on an early post on ts.com announcing
it would be open soon. But I completely
forgot to apply, and it was only when I
saw Jim's post that I remembered it
again. This time I took no changes and
applied instantly. LOL
6. What part of the VR world and MSTS
do you enjoy the most - running trains,
doing work orders, or ...?
The best
part is knowing that, whatever problem
we have, there will always be someone to
help us. And through our fora, some of
our members get help in great detail for
MSTS. Then, after the people we have
here, I love to run and paint trains.
7(a). Where do you think / hope MSTS
will be in 5 years' time?
In 5
years' time, MSTS will still be here. Of
course we all hope that by then others
will have developed other simulators.
But there is too many stuff available
for it to simply die. And the NERR is
the right place to get the most out of
it.
7(b). Where do you think / hope the
NERR will be in 5 years' time?
NERR will
be alive and kicking and even stronger
than today. It doesn't matter now if it
will be with or without MSTS or some
other simulator. As they say in
Scotland, we'll cross that bridge when
we come to it. In 5 years, NERR will be
the result of what we are doing today.
And today we are working to be the best.
7(c). Where do you think / hope that
you will be in the VR world in 5 years'
time?
I hope to
be with NERR, helping it grow. There is
a lot to be done, and I would like to
help it.
8. If you could add or change two
things to the VR world and/or to the
NERR, what would they be?
In the VR
world, I would like to see more
cooperation between the several VRs,
sharing their differences and helping
each other. We can see some of that
between a couple of them, but there is
room to do much more. In NERR, I would
like to see our trains move with a
purpose, and several people are already
working on that. There is also a move
toward more realistic operations with
the help of real engineers, and that is
also very good.
9(a). What is your favourite NERR
route? Why?
LGV Med,
where the fast trains go. But I also
like Wupper Express and NEC4.
9(b). What is your favourite non-NERR
route? Why?
The
Fertagus line. It is not modeled yet,
but it runs near my house!
10. What is your favourite NERR loco?
Why?
Anything
ALCO. LOL No reasons needed. LOL
11. What is your favourite type of
activity / work order? Why?
Mostly
high speed trains. I really like to
speed a TGV 2N (not available at NERR)
to its full speed. But a freight train
is also good to see the scenery, and
especially because they are the most
common activities available around. And
occasionally some yard switching.
12. Is there anything else that we
should know about you?!
Not much,
I've been crazy about trains ever since
I can remember. I have been married to
Carmen, my lovely wife, for almost 15
years. We are both 35 years old, and I have no kids. I work for VW in the
quality department doing data processing
and analysis to support management
decisions. I'm also studying electronics
and computer engineering. And this year
I finally started my collection of N
scale models, and I hope to build a
layout very soon! |
Saturday, 16 October
-
I have been installing MSTS onto my new laptop
this week, and I'd like to share my experience
and my process with our readers. This process
can apply either a new installation by a new
NERR engineer or a re-install (can be
shortened a bit if you know your equipment in
your backup has zero errors). This is how I am
doing it. It is a long and involved process
doing it this way, but the end result will be
worth the effort.
-
installed
MSTS from the two CDs supplied in the box. I
bought it in mid-2002, so it is version 1.
-
opened the Microsoft download site (url on the
Other Downloads page of this web site - I knew
that I put the link there for a good reason!!
-
installed the train update, the Class 50 loco
for the UK line, and the SD40-2 loco for the
US lines. Several new items of rolling stock
are included in the update. This brings MSTS
up to version 1.2, which is the version
available in shops now, I think.
-
installed
the tsunpack-fix, which helps to unpack the
zipped activity files - making sure that apk
files are associated with this program - then
I can just double-click on the apk file to
install the activity automatically.
-
installed ConBuilder - I use it to check locos
and rolling stock. I checked the default locos
and rolling stock to make sure that they had
installed properly and that ConBuilder was
working properly.
-
installed Route-Riter - I use it to check
routes, plus a few other things that are not
relevant to installing MSTS. I ran RR on each
of the default routes to check that they had
installed properly and to check that RR was
working properly.
-
installed Activity Analysis - I use it to
check activities - it is payware, and I have
used it for 2 years, so I stick with it. You
can use Route-Riter for this task. I checked a
couple of default activities to make sure that
AA was working properly.
-
installed Train Store. I stored one of the
default routes and then unstored it to make
sure that TS was working properly. (And yes, I
am somewhat - my wife would say very -
pernickety about ensuring that things work
properly, so I check and re-check.)
-
installed the NERR_Upgrade_1.2 file to upgrade
the default rolling stock to NERR standards.
-
ran a couple of short activities on the
default routes to make sure that MSTS was
working properly. My new laptop has a
dedicated video card with 64Mb of RAM (an
Nvidia Geforce FX Go5200) - all previous ones
used built-in ones with shared RAM - and I can
not believe what a difference it makes to MSTS.
With that plus 1Gb of RAM, the 1.7 Centrino-powered
Toshiba Tecra M2 gives me 30-55 fps, with
everything maxed out except for dynamic
shadows, in places where the best that I had
been able to get was 10-25! I love my new toy!
-
installed XTracks and NewRoads - both
available from the Other Downloads page of our
web site. Not all routes require this step,
but an increasing number of routes need these
additional files.
-
Now I was ready to start installing the NERR
stuff - at last!
-
I copied the Chippewa Valley route onto the
hard drive. If you haven't installed it
before, then you will have to do the usual
installation steps - unzip the various files
and run the install.bat for most routes. If
you have installed it previously, then you
will, of course, have a copy of the folder on
a CD so that you can just copy it to your new
installation rather than do the whole
installation thing again! I have a copy of my
Routes, Trainsets and Consists folders on a
network drive on our home network, so this
saved my a lot of time. I still ran Route-Riter
to check that all the files had copied
properly - a few minutes of checking now could
save me some MSTS-crash time later. I cleared
out all the files from the following folders -
Activities, Paths, Services, Traffic. I did
not delete them, but moved them to a storage
folder, which I'll burn to a CD later - I'm
not paranoid; I know that "they" are out to
get me!
-
downloaded all the activities for the CW route
from the web site (that gives me the latest
versions of the activities) and installed
them.
-
installed one of the activities - then checked
it with Activity Analysis (could have also
used Route-Riter) - then installed the
necessary locos and rolling stock. That last
step is quick to say but rather time consuming
to do. I used ConBuilder to check the locos
and rolling stock - ran it after installing
every 3-4 items. Again, that is time
consuming, but once you do it once and check
that each item has zero errors, you will not
have to do it again (just make a backup of the
folder in a safe place, e.g. on a good quality
CD).
-
repeated that last step for each activity. The
time it took for each activity decreased as
more items of equipment were installed and
checked.
-
repeated the last two steps for each of the
routes.
By the time that is all done, the installation
should be as close to perfect as it can be -
no route errors and no equipment errors. That
is the aim of the exercise.
-
Some handy hints from other engineers about
re-installing MSTS:
-
"Once you have installed everything and got it
just the way you want it SAVE IT. I have the
whole of TS saved in a 12GB zip file (www.Zipbackup.com
- mine is paid for but you can download 30 day
trial) with incremental backups done every
month. To reinstall I just delete and
reinstall the default MSTS then unzip
everything. Takes around 2-3 hours in total
most of it unattended time." (Bill, UKBill,
ID#286)
-
"I lost count on how many times I had to
reinstall MSTS before I learned to read the
instructions with every download carefully.
One thing I did was have my son burn all the
NERR rolling stock, locomotives on to a CD and
then each Division with its unzipped routes
onto a CD for each division. We are working on
burning the TrainStore files and all the
various files I have downloaded over the past
few months from t-s.com. so the next time I
have to reinstall it will be less painful."
(Bill Prieger, ID#269)
-
"One thing I
have done after removing the MSTS portion of
TS, I renamed the folder to something like
Old MSTS Oct12
. In those files are all the rolling stock,
all the routes, and all the other things I
need - hope it's true! My theory right now
anyhow. I will let you know. I have downloaded
all the extras from our site.... then have the
payware stuff, no problems there." (Alan,
Hogger6060, ID#3)
-
"I made a list as well of all the MSTS related
items listed in my start panel under Programs.
Then when I reinstall MSTS, I move everything
back from where I backed it up to, then go
back and totally re-install all the items I
have listed from the start list. Don't know if
it is "needed" but seems to me that it runs
better when it is a fresh install. Also do a
fresh install on certain cars if, when I save
an activity and quit MSTS, I go back to it
later, and it fails to load a car. I
re-install it and so far it has been coming
back up." (Ken, Speedy, ID#276)
-
"The key I have found to reinstalling is to
put MSTS on as suggested, and then add your
routes one at a time as you want to use them.
Ditto with the stock - which I put on one at a
time, check with ConBuilder, then the next,
etc. This means a reinstall to get up and
running takes around an hour. I have also done
two things to make life easier. I copy all the
Trainset files to a CD - saves having to fix
files again. And, with MSTS there are all the
little add-ins one likes. These are on one CD,
each add-on in a directory numbered 1, 2, 3
etc. Then, I just run through the directories
in number order, without having to think. I
put this CD together incidentally when Iwas
doing a reinstall, and have not looked back
since!" (Kevin W-S, ID#239)
Friday, 15 October
-
The issue of
how to
re-install MSTS often comes up in the
forums. A few people have taken the time to
talk about their process of re-installation -
and everyone does it a bit differently. Here's
the process that MickyT, ID# 102 from New
Zealand, uses:
-
"Install MSTS from the
CDs.
-
Install the MSTS updates:
-
trainupdate (general stuff).
-
tsunpack-fix (helps with unpacking
activities).
-
class50_content_update (British loco).
-
sd40-2_content_update (US loco). The SD40-2,
if not installed, gives a error message in
Route Control if you use it.
-
and, if you need them, TrainSimGmaxGamePack
and TSgmaxSampleLoco."
All of the above can be downloaded from the
link on the Other Downloads page - log in
through NETS.
-
"Install NERR_Upgrade_1.2 to upgrade default
NERR stock.
-
Now see if it all works.
-
After that, install whatever routes you
require. Remove the non-NERR activities -
shift them to other folders or to CDs.
-
If we are talking a clean install, now is the
time to install locos and rolling stock.
-
But my usual way is to install one activity at
a time, check for missing stock with Route
Control, and then install the required locos
and rolling stock. Over a matter of months
you'll be back where you started. So Route
Control would be a utility I'd install about
now.
-
I recommend buying the NERR disks for a fast
reinstall. All the MSTS and NERR updates are
on it.
-
After that, install any utilities you want,
Train Store, Sky Conductor, etc."
-
Here's an interview with a member of the
NERR who is not known to most of you - Gary
Kunder, ID# 11. You will come across him
only in certain special circumstances.
Q. Let's
start out with some of the basic stats.
What's your full name, age, and
place of birth?
Easy!
Gerald V. Kunder, 45. Rochester, PA. I'm
an ex special forces army ranger.
Q. Most of us at NERR haven’t heard
that much from you. What exactly is it
that you do?
Officially, I’m the Chief of Security.
That means I deal with the nincompoops
that whine a lot and don’t actually
complete any work orders. I’m on the
forums from time to time but am pretty
busy, so Dandy usually beats me to it.
I’ve been here since we opened and
participate in a lot of the HQ banquets,
“conferences”, etc.
Q. Have you had a lot of problems
with these individuals?
From time
to time someone comes along. Wants to
download everything all at once. Gets
all riled up when he can’t figure out
how everything works right away. Doesn’t
bother reading the docs and doesn’t READ
when people are trying to help in the
forums. That’s when I have to step in
and “escort them to the door” if they
don’t calm down. These people usually
end up at other virtual railroads
that will go unnamed. It hasn’t been too
bad recently though, with the Welcoming
Committee (my idea despite what anyone
else says!!!).
Q. Tell us about your family.
I’m
married with 2 boys - Gary Jr and
Matthew. They keep Deb and I real busy.
We also have 2 black labs, one red.
Q. What's the first thing you say
when you wake up?
Again,
honey???? Well, at least when the kids
are at their grandparents. Oh, that’s
what I say when I’m wakened up....
Q. What do you do for your “real”
job?
I’m an
air traffic controller. It’s true what
they say about that job. I spend so much
time staring right at computers/radar
that I try and avoid my computer at home
for the most part. That’s why you don’t
see me around a lot. The computer is
gettin’ old, can barely run MSTS, real
low frame rates, not much fun. I’ll
probably get a new one soon for the
kids.
Q. What other hobbies do you have
other than NERR?
I like to
travel with my wife and kids. We went to
Bermuda this summer, Switzerland on the
spring break, etc. When the kids are a
bit older we want to take them to Alaska
and spend a summer camping and just
taking it all in.
Q. What’s your favourite book?
'Stupid
White Men' by Michael Moore, no
question.
Q. Where do you see NERR in a year’s
time?
With NETS
up and running, it should be a
well-oiled machine. Admin (especially
Bob) will have a lot more time to spend
working on the details and writing more
activities. And the training courses at
NEARS will just keep getting better, the
engineers will want more challenging
work orders... and of course we’ll have
a replacement for MSTS, so it'll be a
whole new ballgame.
Q. Anything else?
Stay out
of trouble, or you’ll have to deal with
me!!! |
Wednesday, 13 October
-
Over 9800 time slips have now been submitted
by our engineers. Who will submit the
10,000th time slip, and when will it be? And
which work order will be on that 10,000th
time slip? And does anyone really care? Yes,
we do.
Tuesday, 12 October
-
There are a couple of new files for the
Wupper Express 8 route on
www.thetrain.de
today - a small fix file plus a different
sound file + 2 activities.
Monday, 11 October
On
the front page of the web site, it says: "This
collection of Steam Locomotives and steam
era coaches has been produced as a
donationware package to benefit steam
preservation in Canada. It includes 9 new
unreleased CP steam locomotives, 2 new
coaches, and repaints of heavyweight coaches
in CP livery."
The project has been coordinated by John
Fowlis, with material being supplied by a
group of people, many of whom are well-known
in the MSTS modelling world, "including
Harold
Clitheroe (who provided the CP sounds and
".sms" files as well as historical
background information and feedback and
liaison with Canadian Pacific Railroad),
Rick Grout (who is the author of those
beautiful CP-style cabs), Russ Dobell (the
author of the 4-4-0 CP 29 model), Teemu
Saukkonen (author of the heavyweight coaches
included in the package), Bob Boudoin (for
refining the physics on various models)."
"This
package has been produced as a fund raising
effort for steam preservation in Canada. All
funds collected through the sales of the
Canadian Pacific Steam Locomotive Heritage
Collection, less the cost of CDs and
postage, will be donated to organizations
furthering that cause. Donations will be
made under the name CPHS, and the donations
will be attached to a letter explaining the
true source of the funds, you the Train
Simulator enthusiast. CPHS
would like to thank the Canadian
Pacific Railroad for allowing the
distribution of this package, use of their
heritage liveries, and for waiving royalties
so that we can provide the maximum possible
donation to Canadian steam preservation.
The
Canadian Pacific Steam Locomotive
Heritage Collection is offered to you
for a donation of $12 US or $15 CDN
(this includes shipping to Canada and US by
Canada post). International orders (places
other than Canada and US) will cost $13.50
US or $17 CDN."
Sunday,
10 October
| |
August
2004 |
September
2004 |
| No.
of Engineers who submitted time slips |
124 |
109 |
| Total
no. of time slips |
795 |
772 |
| No.
of NERR time slips |
652 |
606 |
| Total
hours |
1443 |
1264 |
| Average
hours per work order |
1.8 |
1.6 |
| Total
Revenue for the month |
$
43,290 |
$
37,926 |
| Average
revenue per work order |
$
54 |
$
48 |
| Chippewa
Valley - 61 |
Full
Bucket - 53 |
Dual
Fictional - 51 |
| North
East Corridor - 42 |
Whitefish
- 34 |
Glorieta
Pass - 30 |
| Marias
Pass - 30 |
Newark
& New Jersey - 27 |
CSX
M&M - 25 |
| Lehigh
Valley - 22 |
Seattle
- 20 |
Hamilton
Norfolk - 18 |
| Ohio
Rail - 16 |
Monon
- 15 |
Raton
Pass - 15 |
| South
Rail - 14 |
Blue
Mountains - 14 |
East
River - 13 |
| San
Diego - 12 |
Hoodoo
Pass - 10 |
LGV
Med - 6 |
| East
Metro - 3 |
Unterland
- 3 |
Niederelbebahn
- 2 |
| Wupper
Express - 2 |
Florida
- 2 |
Melbourne
- 1 |
A
man who had spent his whole life in the
desert visited a friend. He'd never seen a
train or the tracks they run on. While
standing in the middle of the RR tracks,
he heard a whistle, but didn't know what
it was. Predictably, he's hit and is
thrown, ass-over-tea-kettle, to the side
of the tracks, with some minor internal
injuries, a few broken bones, and some
bruises.
After
weeks in the hospital recovering, he's at
his friend's house attending a party.
While in the kitchen, he suddenly hears
the teakettle whistling. He grabs a
baseball bat from the nearby closet and
proceeds to batter and bash the teakettle
into an unrecognizable lump of metal. His
friend, hearing the ruckus, rushes into
the kitchen, sees what's happened and asks
the desert man, "Why'd you ruin my
good tea kettle?"
The
desert man replies, "Man, you gotta
kill these things when they're
small."
-
And
there must be something about a uniform!
Obsessive trainspotter, Kenji Hishida, was
caught stealing two pairs of trousers from
a railroad office in Akashi, western
Japan. Police later found 10,000 uniforms
in his apartment.
Saturday
9 October
-
The Reviews
Page has been removed - not enough new
reviews to keep it going as a separate
page. The two main reviews from that page
have been added to
the bottom of this month's Ramblings. Future reviews
will be added to the main news page with
all other news items.
-
Murphy's Law:
There's grim news for people who worry that if something can go wrong, it will go wrong. A new mathematical formula has proved Murphy's Law really does strike at the worst possible time.
Ordinary people have long known that computers crash on deadline and cars break down in emergencies, while previous studies have shown the law, also called Sod's Law, is not a myth and toast really does fall buttered side down.
But now a panel of experts has provided the statistical rule for predicting the law of "anything that can go wrong, will go wrong" - or
((U+C+I) x (10-S))/20 x A x
1/(1-sin(F/10)) .
After tests of the experiences of 1000 people, they have discovered
"things don't just go wrong, they do so at the most annoying
moment". Now the experts commissioned by British Gas - a psychologist, a mathematician and an economist - say the formula allows people to calculate the chances of Sod's Law striking, and even try to beat bad luck.
Project psychologist Dr David Lewis said: "The lesson from this is that, to cut the seemingly unbeatable Murphy's Law gremlins down to size, you need to change one of the elements in the equation.
So, if you haven't got the skill to do something important, leave it alone. If something is urgent or complex, find a simple way to do it. If something going wrong will particularly aggravate you, make certain you know how to do it."
But he added a note of caution: "There is, of course, a Sod's Law factor to the equation. If you judge your ratings wrongly, you might become too optimistic - and calamity will strike."
In the calculation, five factors have to be assessed: urgency (U), complexity (C), importance (I), skill (S) and frequency (F), and each given a score between one and nine. A sixth, aggravation (A), was set at 0.7 by the experts after their poll.
Top of the most likely - and most annoying - events was spilling something down yourself before a date and the hot water heater breaking down in cold weather, followed by rush hour being worse when you're already late.
-
Here
is an interview with Greg
Lane, one of the head guys from Auran, the
developers of Trainz.
This company was started, and is still
based, in Brisbane, Queensland. Trainz was
not their first game - that was Dark
Reign, which sold over 800,000 copies
around the world. That game also led to
the development of their game toolset
called Jet, which has been another success
for them. (The interview was published in
the ICT section of the Courier-Mail,
our local newspaper.)
Q: Have you built your business on Jet's development?
A: Since then we have sold three separate role playing products as well as umpteen zillion versions of Trainz, and now that Microsoft has announced that it is abandoning that market, it leaves the way open for us to be the main railroad game simulation developer in the world, which is a bigger development than you'd think, as the Trainz series has been hugely successful, particularly in Europe where rail transport is a much bigger part of the culture.
Q: Has Jet been an important part of the product?
A: Yes. Trainz has turned into an evergreen franchise, and every year we have been able to sell upgrades to the hard-core audience. The improvements have been many and our technology has been cutting-edge, but the other thing we nailed with Trainz was that the game shipped with an integrated editor which is part and parcel of the product. This has kept the game more popular as building the railroads has become as big as playing the game itself. Even though we shipped one fifth of what Microsoft has shipped we have over five times the content as our loyal community has helped to grow the game for us. There is a real lesson here in that you can benefit a lot by having a relatively open source development approach.
Q: How successful has Trainz been?
A : We have sold over 200,000 copies of the game, and given that we self-publish, this has meant fantastic returns for us as there is no middleman.
Q: What is next for the franchise?
A: We have recently announced that we are working on a new product called
Rail Sim Pro, which is a totally new product. We have shipped our final version of Trainz, Trainz Deluxe, which has local content for each region it is sold. You'll see Aussie landmarks in the game which is something that has proved really popular. We have localised content right now going into Italy, France Germany and Spain with more to follow.
Rail Sim Pro will feature new technology, as it will utilise the latest incarnation of our Jet game development tool system.
Jet 3 will run on Unix, SGI and Macintosh machines as well as PC, so that opens up the market for it considerably. Indeed we are even developing a version of the game which will be used by European rail companies as a teaching aid, and a stripped-down version of this will also be on sale as a deluxe version of the retail game. So there will be home, professional and commercial versions of the game. This is similar to what Microsoft has done with its Flight Simulator series.
Q: To what do you attribute the success of Trainz?
A: One great thing we have managed to do with Trainz, and this is something which is critical to our
success is that we have managed to develop and maintain control over our own internally developed IP (intellectual property). Having valuable commercially successful IP gives us bargaining power as a developer and control as a publisher or in dealing with other publishers.
Q: Was this a big motivating factor in your decision to make Trainz?
A: Yes, but we honestly also set out to make something we could afford to build, and Trainz was a logical option. We wanted a series which was "evergreen" in that we could continue to release refined versions of the game to a loyal audience. Looking at the two evergreen models, we know we could have chosen sport or simulation. We decided not to do sport as there are too many cultural differences between various markets, and simulation better suited our design strategy anyway. We looked at trains and worked out that no one was doing it properly, and so we decided to have a crack at it. |
Thursday, 7 October
-
There is a patch for the
New Roads
set of
shapes for MSTS on the Other Downloads page on
this web site - log in through NETS. It adds
some files that were apparently missing from
the original V3.1 release. It brings New Roads
to v3.1.1.
-
Don't forget to use the
NERR FAQ facility on this web site to
look for answers to the questions that you
might have about work orders or other aspects
of the NERR. For example, if you want to
contact another engineer, here is the FAQ
entry that will help you:
-
"Either go to "memberlist" at the top of the
page, find them and either email or PM, or it
is probably best to ask the question on the
'proper' forum on here. By proper, I mean
either freight, passenger, or possibly the
route it's for, if there is a forum hosted
here for it.
-
However, chances are, if you have a question
about it, there are probably another 10 with
the same question that haven't figured out the
answer either. Everyone on here is pretty good
about helping when/where they can.
-
Alternatively, you can go to NETS by engineer
number if you don't see them here. Look them
up there and get their email address. Else, I
agree with Robert, forums are the go, using
the activity name as the subject will get the
attention of the activity writer, the F-Team
who tested it, and others who have run
it.....lots of help, wherever you turn.... Go
to the Callboard, find the engineer, click on
his name, this takes you to his profile pages.
Once there, click on the little username on
the left and that is their email link. You can
email them right from the callboard."
Tuesday, 5 October
-
Follow-up to the item yesterday about the vFBL
VR: the web site owner (Auzze, ID#56) has told
us that he has bought the web hosting company,
so he should have no more troubles with the
web site! So the vFBL should be back very
soon.
-
Read elsewhere that Version 8 of the Wupper
route is due to be available this coming
weekend (9/10 October). We use that route in
the North-East Division. The original is in
the Dusseldorf - Cologne-Dortmund area in
Germany.
-
Handy Hint: Thanks to GaryH (ID#
100) for this one - he was helping Claude in
the forums today. Sometimes, your computer
will lose its way - its chips get confused! As
an example, you might find that you can no
longer open a document or other file by
double-clicking on it. Generally when this
happens, it means that the Association between
the file and the program you used to use to
open it with has been lost. Try the
following to restore the File Association:
-
To ensure that Windows always
uses the same program to open the file, or any
other file with the same file name extension
(e.g. pdf, doc, txt, eng, ...), right click on
the file and select the "Open With" menu item.
-
In the Open With dialog box, select the
"Always use this program to open these files"
check box.
-
So, to restore the File Association
between
a pdf file and Acrobat Reader,
right click on any pdf file,
-
choose "Open
With",
-
choose "Program",
-
pick "Adobe Reader",
and
-
check the box that is labelled "Always Use
this program to
open these files".
-
Click OK
until all the boxes close. Then double-click
on a file of the relevant type - it will work!
Trust us!
Monday, 4 October
-
We have been unable to make contact with the
vFBL web site in recent days, and we thought
that it might have become a fallen flag. But
we have read on another web site that the web
site host server has closed down. The VR web
site owner is working to have things up and
running again in the near future. The FBL is a
great route - one of the first freeware routes
developed for the MSTS. We hope that vFBL can
get to full operations quickly for the sake of
the members over there.
-
The first of our interviews this month is
with our Superintendent of Maintenance of
Way,
Brian Element (elementb). He
coordinates the work of the F-Team and looks
after the equipment roster on the web site
and started the Site Index and updates all
the work order lists on the web site and ...
- and he even occasionally sleeps, eats and
works in the RW!
|
1. Where
do you live, and what are your three
favourite things about that place? How
long have you lived there, and where
else have you lived?
I live in Ottawa, Ontario, Canada. I
guess one of the favourite things is the
amount of woods near my house for taking
the dogs for walks. The city has a
greenbelt circling the city of Ottawa
and I live just outside of that
greenbelt so it is easy access for
taking long walks with my 2 dogs. We
constantly see deer, rabbits, beavers
and even the occasional coyote on our
walks.
If you
love winter sports, this is a great city
to live in. It has the longest skating
rink in the world (John, didn’t part of
your anatomy make the acquaintance of
the ice?
Yes,
it did - several times! Not a lot of ice
in Queensland!).
It is also not a large city, so it has
everything but still easy to get around
in. Finally, and probably the most
important thing is, that it is the city
that I make my living in that lets me
have time to play with trains!
I have lived in Ottawa for about 15
years now. Prior to that I lived in
Sherbrooke, Quebec, where I attended
CEGEP (a form of College) and
University. I grew up about 45 minutes
from Sherbrooke in a small town of
Danville, Quebec (about 2000 people).
Some of the engineers might remember
some pictures that I posted last spring
of a large open pit Asbestos mine. Well,
that was the main industry for the area,
and both my dad and his farther worked
their whole careers at the mine (it is
now closed down).
2. Do you have, or have you ever had,
any real world connections with trains?
What do you do in your time in the real
world? How do you spend your spare time,
apart from your work with the NERR?
Well, for
real world connections, my
great-grandfather on my mother’s side
was a conductor on the old Grand Trunk
Railroad before it was merged with CN. I
have a retirement picture of him next to
his steam train. Unfortunately you can’t
see enough of the train to tell what it
is, but I do have the train number, so
one of these days I will bug Taz to find
out what it is! I also have 2 older
cousins, one of them now being retired
who was an engineer with CN and then VIA
Rail – when he retired he was the
engineer for the Montreal – Toronto run.
My other cousin is an engineer out of
the Montreal yards. Also, where I grew
up was near Richmond, Quebec, which in
the year 1900 was the 3rd largest
station in Canada - only Montreal and
Toronto were larger. It was on the main
line to the Maritime Provinces and also
the main line to the United States from
Montreal. There was also a small freight
yard used by the mine near my house, so
I used to go down there and watch them
doing switching when I was young. So you
could say I grew up in a family and
region that respected trains.
In the Real World, I work for the
Government of Canada in the Department
of Social Development. I work as an
internal auditor there (I am an
accountant), and prior to that I was 13
years with the Office of the Auditor
General of Canada.
Spare time - well, as I have already
mentioned, I have 2 German Shepherd
mixes that take up some of my time. I
also enjoy reading (mostly Science
Fiction) and watching movies and getting
together with friends - I guess the
regular stuff!
3. How did you discover MSTS? How
involved with it did you become before
joining the NERR?
I heard
about it, I guess, either through the
gaming magazines or on the 'net before
it first came out, but for one reason or
another I was skeptical about it. I
actually didn’t purchase it until the
December after it was released. After
that I soon found train-sim.com and
started downloading routes. I think one
of the first routes I discovered was
East Metro, which I still consider as
one of my favourite routes.
Before becoming a member of NERR, I
played with it off and on, had lots of
problems with it (namely it was
overheating my computer in winXP so that
I ended up creating a dual boot system
so that I could play it in 98 and not
have to worry about it overheating all
the time and locking up). I played with
East Metro and the Ohio routes mostly
and checked out the boards at ts.com and
ACR but did not get actively involved in
the community - just stayed on the side
lines.
4. How long after that did you find
the NERR? How did you discover it?
I saw Bob’s posting at ts.com about it
opening and went over to have a look at
it, and it interested me. I had checked
out ACR prior to that but had never
bothered to join. It seemed kind of dead
when I was looking, and for whatever
reason I didn’t bother joining. I had
downloaded several pieces of their
equipment and activities and had played
with them without bothering to become a
member. I also saw Bob’s GNRR site prior
to him starting NERR and had downloaded
the equipment and activities and played
with them, always hoping for more stuff.
After seeing the posting about the NERR
at ts.com, I decided to join. It was
free, so I had nothing to lose, At that
point, I was looking for more activities
to run, as I had long since tired of the
defaults and the ones at ts.com, which I
was rarely ever able to complete, either
from having difficulty in finding
equipment or from finding that the
activity wasn’t well developed, and you
couldn’t complete it. My joining date at
the NERR was September 1, so I am one of
the original engineers on the site.
5. How did you come to be part of the
NERR Admin group? Why did you take on
the role of F Team coordinator?
Well, I guess I annoyed Bob enough that
he thought I was better off in being
part of management instead of bothering
him all the time! I guess when I had
joined I just started helping other
people out on the boards and pestering
Bob with one of his original work orders
that I couldn’t get to work. I think I
have had almost every problem you can
have with MSTS over the time and managed
to get around it, so I was in a position
to help out new people. The forums were
staying friendly (unlike at ts.com), so
I didn’t mind posting advice without
having to worry about having several
people start flaming me that they didn’t
need my advice or it was wrong!
So after
about a month of making a nuisance of
myself on the boards, Bob asked if I
wanted to join the management team. I
jumped at the chance. At that time, I
was running all the work orders on the
site (that was back in the days when
that was still possible and still have a
day job!) and helping out with advice
for engineers who were having problems.
Bob started sending me over the new
stuff (I think the first ones that I
tested were from PJ) to try out before
posting them on the site. That gave me
an idea of actually creating a team of
people to test every new work order that
gets posted on the site and verify that
each one could be run and completed
before being posted. That was the start
of the F-Team. Since its creation, we
have probably tested over 700 work
orders, with the majority of them being
posted.
6. How did you learn to produce web
pages? What aspects of the NERR web site
do you manage?
I have
always enjoyed computers. My first one
was a Commodore Vic-20. I then went to a
Commodore 64, then the 128, an Amiga. My
first IBM-PC was an IBM 386. Along the
way, I have played around with different
programming languages. When I got hooked
to the internet, I started fooling
around with html coding. The first web
pages I made were for my oldest dog
Spinner (you can see them
here,
but I haven’t updated these pages in
years). So it was fairly easy to go from
coding directly in html to using
FrontPage.
The parts that I regularly keep updated
are all the work order pages, the
equipment pages and the equipment
roster, along with the division pages
and anything else that Bob might ask for
help with.
7. Where do you see yourself and the
NERR and MSTS being in 3-5 years' time?
Do some crystal-ball-gazing.
I will probably still be around. The
F-Team pretty much runs itself these
days, with me just being the go-between
for them - and I'm usually the one being
the bottle neck(!) in getting the stuff
posted. I have been fooling around with
routes off and on since I got MSTS. I
also have 3 locos in the works - 2 of
them more or less just needing the
finishing touches when I get the chance.
So long as Bob is around, there will be
an NERR ,as he is the driving force for
the entire site. With 2 new simulators
possibly in the works that may be
compatible with MSTS, I can see us
moving away from MSTS and adopting one
or both of these new simulators over the
years. I think we are reaching our
limits to what can be done with MSTS.
Examples of this are the problems that
Facing Point is having with their
Surfliner route, and the latest route
from MLT which is a great route but can
be a frame rate hog and hard to run
unless you have a high end computer.
People will still be coming out with new
routes and equipment, but I think we are
reaching the limits of what can be done
with MSTS. Now we are at the point where
we are trying to fine tune it, such as
for the front coupler bug.
8. What do you believe have been the
greatest successes in the MSTS world and
the NERR? Are there things that you
would like to see developed in the
future, either in the NERR or outside
it?
Probably one of the greatest surprises
is that a software package that is as
flawed and also without vendor support
as MSTS is, has become such a hit with
so many people. NERR has built a
community around MSTS, with many of the
members, even though from all over the
world, getting together to meet!!!
I think
the stuff that I would like to see may
already be in development. A better
platform would be great, and hopefully
the 2 companies that are now working on
this will give us something to look
forward to.
9. Have you had any disappointments
with MSTS over the past couple of years?
The biggest is probably the lack of
updates with the original, and then the
cancellation of MSTS 2. There has never
been any support from MS on this
product. I can just imagine what MSTS
could have been like if there had been a
team behind it like over at Trainz that
really support their product and are
always trying to improve it.
(Or
even if MSTS had been given the sort of
support and development that MSFS has
had over the years!)
10. How can the ordinary NERR member
contribute to its continued success?
Just keep running those work orders and
contributing on the forums when they
have a chance. Also look around for
opportunities to help out if they have
the time and the inclination.
|
Saturday, 2 October
-
Have you installed the
upgrade to our equipment that fixes
"bugs in our equipment"? Read the full
information and download the patch file from
the
Train Update forum
- available only to registered members:
"NERR Major
Update #1 - September 6th, 2004: This
update addresses several bugs in our equipment
that prevented sounds from playing and brakes
from operating on various pieces of equipment.
SMS files have been edited, sound files added,
cvf files edited. All errors were produced and
identified with Conbuilder 1.06. If you have
ALL NERR trains installed, you can just
run this installer at default settings.
Otherwise, install it to a temp folder and cut
and paste what you need to your installation."
-
And the
Top
25 Work Orders
(#1 at the bottom of the table this
month!) in terms of the number of time slips
that have been submitted for them since the
start of the NETS are:
WO#
|
Work Order Name |
Loco
|
Type
|
Length
|
Developer
|
Time Slips |
Rank Last Month |
|
241 |
NENE-035-01 |
Diesel |
Freight |
1:30 |
JayKay |
26 |
>10 |
|
82 |
NENE-KA-002 |
Diesel |
Freight |
2:45 |
Kevin Arceneaux |
26 |
>10 |
|
374 |
NEWH-150-01d |
Diesel |
Freight |
3:20 |
buttercup |
26 |
>10 |
|
299 |
NENE-061-01 |
Electric |
Passenger |
0:35 |
Firsty |
27 |
>10 |
|
552 |
NENE-163-01a |
Diesel |
MOW |
1:10 |
Stumbl |
27 |
>10 |
|
125 |
NEDF-109-X01a |
Diesel |
Freight |
1:20 |
Robert Reedy |
28 |
>10 |
|
415 |
NEFB-100-05B |
Diesel |
Freight |
0:50 |
GaryH |
28 |
>10 |
|
447 |
NEFB-123-01a |
Diesel |
Freight |
1:45 |
Hiemdal |
28 |
>10 |
|
90 |
NEOW-260-02 |
Diesel |
Freight |
0:50 |
Intelvet - Jim |
28 |
>10 |
|
240 |
NENE-018-1a |
Electric |
Passenger |
0:30 |
Gary Gardner |
29 |
>10 |
|
358 |
NENE-105-03a |
Diesel |
Freight |
1:30 |
Manuel Pinochet |
29 |
>10 |
|
434 |
NEMM-110-01 |
Diesel |
Freight |
1:40 |
Antonio Miranda |
30 |
8 |
|
373 |
NEWH-150-01c |
Diesel |
Freight |
1:20 |
buttercup |
30 |
>10 |
|
124 |
NEDF-109-X01 |
Diesel |
Freight |
1:50 |
Robert Reedy |
31 |
8 |
|
380 |
NELV-260-01 |
Diesel |
Freight |
1:00 |
Intelvet - Jim |
31 |
>10 |
|
412 |
NEWH-100-01a |
Diesel |
Freight |
2:15 |
GaryH |
31 |
>10 |
|
372 |
NEWH-150-01b |
Diesel |
Freight |
1:35 |
buttercup |
31 |
>10 |
|
596 |
NECV-007-03b |
Diesel |
Freight |
1:30 |
elementb |
33 |
8 |
|
414 |
NEFB-100-05A |
Diesel |
Freight |
0:50 |
GaryH |
33 |
7 |
|
371 |
NEWH-150-01a |
Diesel |
Freight |
0:30 |
buttercup |
33 |
6 |
|
483 |
NEFB-045-01 |
Diesel |
Freight |
1:30 |
Mont Denver Gold |
35 |
>10 |
|
411 |
NEWH-100-01 |
Diesel |
Freight |
1:18 |
GaryH |
36 |
5 |
|
106 |
NEER-110-01 |
Diesel |
Freight |
1:00 |
Antonio Miranda |
38 |
4 |
|
81 |
NENE-KA-001 |
Diesel |
Freight |
2:45 |
Kevin Arceneaux |
44 |
2 |
|
595 |
NECV-007-03a |
Diesel |
Freight |
0:45 |
elementb |
46 |
3 |
|
383 |
NEWC-1-Grainmove |
Diesel |
Freight |
1:00 |
Bob Artim |
47 |
1 |
|