Roundhouse Ramblings

Claude's Corner   
Taz's Tales
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Railroad Slang

November  2005

    Index to past issues
 17 November  Links & Tutorials
    23 November   MSTS Utilities
 
 27 November  Fun Page

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 A vacuum is a hell of a lot better than some of the stuff that nature replaces it with.

 

27 November

  • Our third and final interview for this month is with  Malcolm Epstein , aka airartist, ID# 229. Mal joined the NERR on 1 February 2003 and has accumulated 991 hours from 580+ time slips, which makes him an Executive Engineer 3rd Class. He is also very active in the NERR forums.

1. Where do you live? Can you tell us your three favourite things about the area where you live? How long have you lived there? Have you moved around much during your life?

Jefferson City Station

I live in Jefferson City, state of Missouri, USA. I have lived here most of my life, with a few brief exceptions. I spent a year in Los Angeles and three years in St. Louis, Missouri. Jefferson City is a river town, being built on the bluffs of the Missouri River. It's hilly, which makes driving in the occasional snow very interesting. It is the capitol of the state, and so a good part of the economy is state government. The area outside Jefferson City is farm country and is for the most part, heavily wooded; farming is done in the creek and river bottoms. I like the fact that here we have plenty of trees and we also have the four seasons.

2.
Do you have any connection with railways (railroads) in the real world? If so, would you tell us something about those connections?
I have no formal connection to railroads, although I have a number of friends who have made a career in railroading. The closest connection occurs on Saturday mornings, when I play make-believe station agent and assist the public on and off the two morning passenger trains that stop in Jefferson City. Jefferson City is a division point on the UP (ex-Missouri Pacific) line from St. Louis to Kansas City and nowadays, is very busy with coal and grain and veggies Eastbound and empties Westbound (plus autoracks).

Editor: Jefferson City is also on the Katy Trail, part of which follows the former MKT rail line. It sounds like a great trail! One of the bridges on the trail is shown below to the right - the UP Algoa Bridge.

3. How did you start with MSTS? What were some of your early experiences - good and bad?
I read an article in Model Railroader about virtual railroading and searched out the Train-Sim site, and the rest is history. This was in late 2002 - early 2003 as I remember it. I bought MSTS, and away I went. Within a week I was bored with their default routes and so joined both OVS and NERR. That's when the fun really started! The trouble was that I knew nothing about downloading and installing and file management, so my early experiences were a bit rocky. My wife's knowledge of computing helped a lot, and when I joined NERR in January, 2003, I got a lot of help from the older hands.

4. Did you have any experience with other VRs?
I discovered that I couldn't handle two VR's at one time, and so dropped OVS, despite the fact that they were (and are) a great bunch. However, I am preparing to join them again in the near future.

5. How did you find the NERR? Why did you join it?
I can't remember how I found NERR. I joined it in order to get help with the simulation, and because everyone was friendly, and because there were a lot of activities to run.

6. What part of the VR world and MSTS do you enjoy the most - running trains, doing work orders, or ...?
I'm primarily interested in running trains. If and when I retire, I will probably take a stab at creating activities.

7. Where do you think / hope MSTS will be in 5 years' time? Where do you think / hope the NERR will be in 5 years' time?
Looks like a couple of new simulations are just over the horizon, but I suspect that MSTS will be around for several more years at least. I would like to see a more user friendly sim come along; one that would make it easier to create activities and routes. NERR will be here no matter what the sim, as long as it has a dedicated, mature and active staff. Without all the guys in the background, there won't be a VR. It's as simple as that.

8. If you could add or change two things to the VR world and/or to the NERR, what would they be?
While I'm not saying that NERR is perfect in every way, it's sure close, and I wouldn't change a thing.

9. What are your favourite MSTS routes - freeware and payware? Why?
Favourite routes are: ADFRR, N&JC and NEC in the freeware category, and Sandpatch, Cajon and D&H Bridge Line in the payware. With the exception of Cajon, those are all "Eastern" roads and are very well done. Sandpatch was the first route I ran, and I still hope that it will be expanded and upgraded. Cajon is the best of the Western routes, because it offers a lot of switching possibilities, as well as long runs.

10. What is your favourite MSTS loco? Why?
I can't name a favourite engine, because I like too many of them to be able to make a choice. However, I can say that I am partial to Alcos and early road switchers, plus the "F" units. I tend to like "odd-ball" engines - hi nose, long nose forward - that sort of thing.

11. What is your favourite type of activity / work order? Why?
My favourite type of activity is one that combines switching along the road, with fairly long periods of just plain driving. I dislike pure yard switching because, unless I have a yard map in front of me, I can never get the right cars on the right track!!! I'm always at least one track off!

12. Is there anything else that we should know about you - family, hobbies, ...?!
I have been interested in railroads and railroading all my life and for many years was an arm chair model railroader. The one astounding thing about my experience with MSTS is my discovery of an interest in diesel locomotion. Before MSTS, I could care less about diesels - I was a steam fan all the way. But now that has been turned around 180 degrees. I still can't tell one diesel from another, especially the modern ones, but I love to drive them and while I may occasionally use a steamer as a helper, I'm a diesel man all the way. What really adds to my enjoyment of MSTS is my love of reading about railroad history. I also collect old railroad stocks and bonds, which is a lot of fun.

  • The latest version of  Route-Riter , version 6.3.55, is now available on Mike Simpson's website. He writes: "New version of SViewRR4.exe included, which makes the thumbnails fill the picture and are now viewed square on. New button in MSTS File Utils - 'Change .T ErrorBias on files with Tracks/Roads' - allows route builders to just change the error bias in tiles where there are track or road sections; all other tiles are left at their defaults. Bug fixed - 'MakeACE DXT' and 'Make uncompressed ACE' buttons did not work if aceit.exe was not in the Tempfiles folder." I can't put it on the Roster page just now, as I can't get into the NERR forums server to do it.


 

23 November

  • The latest version of  Route-Riter , v6.3.53, is now available on the Roster page of NETS (2.09Mb file). Mike Simpson writes: "New version of TsUtils which fixes a bug in the Merge routine where Lo_Tiles are in use. Bug fixed - v6.3.50 onwards broke the option to make Mini-Routes; not all files were copied. This is now fixed."

  • I bought an interesting item on eBay recently. It is an  Operating Manual  (shown on the right) for 3 classes of diesel-electric Queensland Railways high nose locomotives built by the English Electric Company of Australia Pty Limited - Classes 1270 (1650hp), 1300 (1950hp), and 1620 (950hp). There have been several similar manuals for other QR locomotives sold in recent weeks for very low prices - I paid $AU5.00 for mine. I'll put some photos of the locomotives and some extracts from the manual in forthcoming articles. All I need now is a locomotive to practice on! But my wife has told me that is out of the question - our backyard is just not big enough!

  • From the  Guinness Book of Records :

    • Most Extensive Underground Railway - The New York City subway is not only famous for being the biggest underground system in the world, it's also famous for being … well … the New York City subway! Opened on October 27, 1904 with 28 stations, most of the existing network had been completed by 1940. In addition to the 277 stations situated underground, 153 rest on elevated structures, 29 are built on embankments, and nine lie in "open cuts" (trench-like depressions below street level). At least 44 people lost their lives during the building of the New York City's subway, with thousands of other workers left injured.


 

22 November

  • Two  new routes  over at Train.Sim.com in the past couple of days - and if you don't have a premier membership, you might have difficulty logging in to download them for the next few days. The routes are:

    • Rio Grande Southern Route Version 3 - you can download it in one 200Mb file. This route features the complete Rio Grande Southern main line in south-western Colorado - 162 miles in length - from Ridgway to Durango, as well as many of the branches along the route. The southern part runs in the Dolores Canyon from Rico to Dolores, where the New Mexico Lumber Company line branched off (not all included in the route). At Dolores the main line enters the Lost Canyon, Millwood Summit and then into Mancos near the famous East Mancos Loops and over Cima Summit into Hesperus and on into the Wildcat Canyon into Durango. The northern part of the route features the Dallas Divide, the Ophir Loop and the Lizard Head pass at 10,250 feet high.  The Rio Grande Southern opened in 1892 and closed in 1951. All the track was lifted by the end of 1953. The last revenue freight operated on the real RGS 54 years before this version of the route was uploaded. The route was developed by Jonathon Lewis.

    • Seaboard Air Line, Florida Division Route - one 120Mb file or (3 x 36Mb + 1 x 12Mb) files plus 2 equipment packages of 66Mb and 39Mb to run the included activities (I've just noticed that these two equipment files have been withdrawn from the file library). The route has 90 miles of main line with 250+ spurs - it is a prototypical route. The download includes freight and passenger activities with actual passenger schedules. The route was developed by Carey Stevens.

  • The new version of the  London to Southampton route  is now available at UKTrainSim - 3 files totalling 36Mb. The London - Southampton v1 route is still in the development stages. The route currently runs from London Waterloo to Southampton, passing through Clapham Junction, Wimbledon, Surbiton, Woking, Farnborough, Basingstoke, Winchester, Eastleigh and Southampton Central, with a short extension to Southampton Maritime. There have been a few significant changes to the track layout along the way since the track was first laid. There is little scenery in place at this stage, but the station scenery is complete on stations from Southampton to Micheldever. As SWT are the main operator of the route, suggested rolling stock would primarily be EMUs such as 442, 450, 455, 421, 423, etc. Class 170s and 159s can also be found running the Exeter services, and SWT have 2 Thunderbird locos, nos. 73109 and 73235. V2 will appear soon. It will feature full scenery from Southampton to Basingstoke.

  • 5 more  Chinese diesel locos  were released over at Train.Sim.com yesterday.


 

20 November

  • The  Great Lakes & Allegheny VR  has announced that they have a new CEO. Scott_Aus, aka Scott Hutchings, has taken on the role of organising and leading the VR from dandy1, aka Dan Dierker. We all wish him every success with his new role. The GL&A VR operates trains on the following payware routes: Kicking Horse Pass II, Michigan Iron Ore, The Bridge Line, Sandpatch,
    Niagara Corridor, and the Arkansas & Ozarks Subdivision. The VR maintains its membership lists at 50 engineers.

  • The latest version of  Route-Riter , v6.3.52, is now available on the Roster page of NETS. Mike Simpson writes: "Bugs fixed - Fixed the 'Normalise .T Error Bias' option which did not work. RR now ignores track sections for the Berlin Underground route beginning 'TML' - these tracks are not in tsection.dat. Do not use RR for any options on this route. RR now saves the Shape File Viewer path when it starts and rewrites it back to the registry when it finishes, so the Registry entry for use with ConBuilder should still work OK."

  • The following story tells about a recent train trip along the  east coast of Queensland , but not taken by me, unfortunately!

Our journey begins on Platform 10 at Roma Street Station, the main intrastate station in Brisbane (bottom city on the map to the right), where the Sunlander (photo below) awaits its 8.55 am departure for Cairns, about 1050 miles north. The Sunlander today is 18 cars plus 2 automobile carriers on the rear. On the platform near the front of the train is a podium announcing “Registration for Queenslander Class Passengers”.

Queenslander Class is a premium product offered on 2 weekly departures of the Sunlander and replaces a weekly train of the same name that used to run on the same route. Today, this class consists of 2 sleepers, a lounge car and a diner.

A pleasant Queenslander Class Manager shows us to our two compartments in Car A, the “W. Saville Kent”, adjacent to the lounge. The sleepers are from the original 1954 Sunlander but have been extensively refurbished in recent years with new fittings, finishes and retention toilets. As these narrow gauge (3' 6") cars are only about 55 feet long, they have only 7 compartments, each fitted with a convertible sofa, a folding upper berth, 2 closets and a folding sink and toiletry cabinet. Male and female toilets and a large shower room are provided at the car ends. In our cabins we find 2 towels, a package of toiletries, a glossy brochure explaining on-board services and amenities, personalised letters of introduction, complementary slippers, and a bathrobe embroidered with the Queenslander Class Cooktown orchid logo. A fresh orchid in a small wall-mounted vase is a pleasant detail.

A few minutes before departure, we proceed to the lounge car, “Daintree”, to stake out a couple of seats for the morning. Daintree is also a 1950s car, but it has been totally refitted with a decorative theme based on the elaborate timberwork popular on better Queensland houses in the early part of the last century. There is a central cocktail bar and, at each end, very comfortable freestanding tub armchairs and small tables. At the end adjoining the sleepers, there are external access doors, a tea and coffee bar and a shelf groaning with current magazines, games and the weekend papers. If one is to be critical, it might be said that the decor is starting to look just a bit tired.

Departure is on time behind diesel power as, although the line is electrified as far as Rockhampton (about 380 miles) the electric locos are reserved for the booming freight business. About half an hour out. an announcement is made inviting us to morning tea or coffee with hot fruit scones, jam and whipped cream. Not strictly necessary for us as we have only recently breakfasted very well but, as this and all other meals are included in the fare, we head off to the “Coral Cay” diner.

“Coral Cay” is a newer, stainless steel-sided car, dating from the mid to late 1970s. It has a similar decorative theme to “Daintree” and seats 32 at 8 tables for 4. As there are 25 passengers in this section of the train (all 14 compartments are occupied as some passengers have chosen to pay a surcharge for sole use of a room), we manage to secure a table near the kitchen that has only been set for 2, and we retain this for the journey.

After morning tea there is a brief stop at Caboolture at the northern end of Brisbane’s sprawling suburbia before we proceed into pleasant country forming the hinterland of the Sunshine Coast. The oddly-shaped Glasshouse Mountains (actually the plugs of extinct volcanoes) are a scenic feature. Speed varies from 100 km/h plus to a seeming crawl as there are many sharp reverse curves. A little after noon we prevail upon David, the bartender and sommelier, to mix us two very good and very large dry martinis before returning to “Coral Cay” for lunch. David is an affable Englishman who has worked on the VSOE and its now-defunct Australian counterpart, the GSPE, so he brings a wealth of experience to his job.

Food in Queenslander Class used to be supplied by Qantas (Australia's national airline), with only final preparation and plating done on board. Recently Queensland Rail have reverted to full “in house” catering with excellent results. Menus are completely different for each meal and comprise a choice of 3 mains and 2 desserts at lunch; 3 starters, 3 mains and 2 desserts or cheeses for dinner, and a traditional cooked Anglo-Australian breakfast or a healthier pancake, fruit and yoghurt alternative. At lunch we both choose veal scallopini, served with a creamy mushroom sauce, a timbale of savoury saffron rice and a crisp, fresh salad followed by a passionfruit bavarois, washed down with a bottle of chilled local chardonnay (drinks are an extra charge but are reasonably priced).

After lunch we return to “Daintree” to read and observe the scenery and our fellow passengers. By and large, they appear to be a prosperous, middle-aged crowd, smartly but casually dressed, as befits the tropical climate. Just under half appear to be locals, with the rest international visitors, mainly from the UK.

After a stop at Bundaberg a little before 4.00pm, where we stretch our legs on the platform, we retire to our compartments for a pre-dinner nap. Gladstone is the next stop at a little after 6.00pm and, just after leaving that station, we are overtaken by the northbound electric tilt train which is running to a temporary expanded schedule since its Cairns diesel counterpart derailed earlier in the year. After this we return to “Daintree” to coax further martinis from David.

Dinner is again excellent (grilled barramundi - a local tropical fish, rack of lamb, or chicken stuffed with mangos and macadamia nuts) and, if desired, can be split during the 20 minute stop at Rockhampton with dessert and coffee being served after departure.

Hennessey cognacs in “Daintree” before going to bed for a good night’s sleep. During the night I wake up briefly at Proserpine and note that we are nearly an hour late, having run early or on time for most of the day. I don’t discover the reason for this but by Townsville, after breakfast next morning, we are only about 20 minutes late.

North of Townsville the scenery is dominated by the Great Dividing Range to the west and endless sugar plantations and smoke-belching sugar mills. We glimpse the ocean briefly at Cardwell at about 11.30 am and, soon after, it is time for more of David’s excellent cocktails before lunch.

Lunch is a highlight of the trip. Although there are three choices of mains, the outstanding favourite is the cold seafood. Served piled high on a large silver platter it consists of a whole Moreton Bay bug (a local crustacean), 7 or 8 large prawns, 4 or 5 oysters, curls of smoked salmon and slices of chilled tropical fruit. Finger bowls and a large glass bowl for discarded shells are provided.

All morning we have been making up time and it appears that we will be early at our destination. However we are held to pass a southbound freight and eventually arrive 7 minutes early at 3.53 pm.

The return journey has different staff and slightly different equipment but, overall, it is as enjoyable as the outbound trip.

Queenslander Class has to be one of the better long distance journeys of the world. True, it lacks the heritage glamour and formality of the VSOE and the former GSPE, but this is probably not what most visitors to Far North Queensland expect or want. The friendliness of the well-trained staff, the quality of the food and beverage service, and the intimate atmosphere created by the relatively small number of passengers all combine to provide a memorable travel experience.

It isn’t cheap. At $A725 (about $US550), it is considerably more expensive than other rail fares on the Sunlander or Tilt Train ($A200 - 400) and most air fares. Still, it is less than a Business Class air fare ($A822). All in all, an indulgence but not an extravagance.

I forgot to mention the live entertainers. (Obviously too many martinis!). Steve (guitar and country and western) and Wendy (electronic keyboard and a largely Broadway repertoire). They play/sing for about an hour before lunch and dinner and for about an hour after dinner.

  • Some interesting new releases over at the Train-Sim.com file library. 7 packs of  Chinese freight and passenger locomotives , including the following. Now we need a really good Chinese route to run some work orders on:

Chinese DJ1 Double Locomotive. In 1997, a financing agreement was signed between the Ministry of Railways and the Chinese government to secure a technology transfer contract with Siemens AG. Siemens built the first three double locomotives in Austria and the remaining 17 locomotives in the context of the joint venture with the Chinese locomotive plant ZELW (Zhuzhou Electric Locomotives Works) in Zhuzhou. The 20 three-phase double electric-freight locomotives are used for heavy-duty freight operations on Datong-QinHuangdao line that is electrified with 25 kV/50 Hz. These locomotives represent the second-generation EuroSprinter family. They use proven components of locomotives that were already supplied to various European railways, such as water-cooled GTO inverters and SIBAS 32 microcomputer control systems. Original model and textures by Liu Fei.

Chinese SS3 and SS3B Locomotive. This pack includes 3 locomotives, SS3_4056, SS3B_6028, SS3B_6063. The SS3B is designed for heavy freight service in mainline of China. Built by Zhuzhou Electric locomotive works, CSR. Original model and textures by Liu Fei.
Chinese SS7E Locomotive. To compete with SS9G locomotives, Datong Locomotive Works built the SS7E for the Ha'erBin to Dalian Electric line. These engines are mainly used for fast passenger service and get a maximum speed of 170 km/h (100+mph). Now these SS7E locos are running on the West LianyunGang to Lanzhou line and North Beijing to Guangzhou line. Original model and textures by Liu Fei.


 

19 November

  • XTracks has been around for a while, the UK has its FineScale tracks, and I think that there are or have been a few other "improved" track  files available to MSTS users and route builders. The latest version of  MTracks , version 1.90, is now available over at Train-Sim.com. The developer of MTracks, Mark Hyams, writes on his website: "'M' Tracks means Mainline Tracks. Here's what spawned its creation. Having become increasingly frustrated with the un-prototypical default turnouts, I decided to take matters into my own hands. The problem with the Kuju turnouts is that they have a continuous curve through the diverging leg of the turnout. This results in a very jerky ride when going through a crossover or onto a siding, because there is no straight track between the curves, a big no-no in track engineering. I also didn't like the tie layout for the Kuju turnouts, as real turnouts have ties perpendicular to the straight leg of the turnout until the ties are 16 feet long or so. Most prototype turnouts curve up to the frog, and then have a straight frog, and then, in the case of a crossover, the track continues straight to the opposing frog, and then curves back into the points. Seeing no real reason why this couldn't be accomplished within MSTS limitations, I jumped head first into Gmax and the tsection.dat file, and although I'm still learning, I think I have come up with a very useful set of switches for any route. These turnouts are intended for mainline use. The current set of XTracks turnouts, which roughly correspond to No. 9 and No. 4.5 do a fine job for yards and industrial spurs and such. So I haven't created the MTracks turnouts in such a way that they can form yard ladders; these are intended for use out on the line: crossovers, sidings, going from single to double track mainline, branching off a mainline, etc. The set includes No. 15, 20, and 24 turnouts. Typical use puts these with 30, 40, and 50 mph speed limits, respectively, sometimes a little less. The current version of Mtracks is 1.90. This version includes all the pieces for laying No. 15, 20, and 24 turnouts and crossovers, in both Kuju and "M" spacing, straight and an almost-complete set of curved track in "M" spacing, and transition track from Kuju to "M" spacing. The change from previous versions is the additional curve sections." If and when you download and install the file from the file library at Train-Sim.com, make sure that you have the latest version of tsection.dat (Build 31) in your MSTS installation, just in case some of your routes require it. As far as is known, there are no conflicts with the other tack improvement files.

  • Our second interview for this month is with  Darren Furgerson , AKA Train Brain (#72), from the South West Division. Darren joined the NERR in March 2003 and has since accumulated over 690 hours from 460 time slips. His responses to our interview questions are:

1. Where do you live? Can you tell us the three best things about the area where you live? How long have you lived there? Have you moved around much during your life?
I live in Clifton, Virginia, which is a typically overdeveloped community about half-way between Manassas and Dulles Airport (or for those not geographically savvy with Northern Virginia, about 30 minutes west of Washington, D.C.). Given that I am Western Pennsylvania born and raised, I can’t really think of any particularly endearing qualities that could be categorized as “best” regarding where I currently reside. I’m within a day’s drive of the Blue Ridge mountains (which are beautiful) and the Atlantic Ocean. I’ve lived in Virginia for five years now. Prior to that I spent five years in Maryland and a year in Oregon. Otherwise, I’ve lived in my native Pennsylvania.

2. Do you have any connection with railways (railroads) in the real world? If so, would you tell us something about those connections?
Apart from a wonderful meeting with prolific writer and longtime Santa Fe employee Steve Patterson, I have no direct connection with RW railroading (although Lord knows I’ve tried many times to cultivate contacts at the GE locomotive plant in Erie, Pennsylvania, as I’d love to tour that facility!) The closest connections I have would be to my uncle, who was a Railway Express Agency agent at the Southern Pacific depot in Eugene, Oregon. Also, one of my relatives routinely cut the hair of the Pennsylvania Railroad president when he came through Derry, Pennsylvania!

3. How did you start with MSTS? What were some of your early experiences - good and bad?
Oh, I think I purchased MSTS just as soon as it came out. I was a big fan of the Railroad Tycoon games and thought that MSTS would be a logical step forward for me. Plus, I figured these were the same guys that put together MS Flight Simulator, so it had to be good, right? Well, I loved running the default routes and activities that came with MSTS … until I had run them all … several times over … then I got very, very bored! It got to the point that I basically stopped playing it.

4. Did you have any experience with other VRs?
I have had no experience with any other VRs. NERR is the only one!

5. How did you find the NERR? Why did you join it?
In one of my numerous moments of extreme frustration with MSTS, I dimly remembered that there were these operations called “Virtual Airlines” that I remembered from my infrequent dabbling with Flight Sim. I wondered if there was such a creature for MSTS. So one day I Googled “Virtual Railroads” and came across a thoughtful and very well-written treatise on VRs and what to look for. At the time, I think there were only one or two other VRs even running back then besides NERR, and the one that I visited was down and referred me over to NERR. The rest is history. As to why I joined, I liked the variety both in terms of routes and in work orders. It seemed like NERR had a little bit of everything, and that really appealed to me.

6. What part of the VR world and MSTS do you enjoy the most - running trains, doing work orders, or ...?
The biggest thrill I get is picking a route, selecting a work order, and running a train. I figure it’s the closest I’ll ever get to operating an actual locomotive (er, which I’ve actually done – but that would probably make for another story!), and I love the sense of accomplishment at the end of the day when you drop off your cars, head to the yard, tie up, and mark off.

7(a). Where do you think / hope MSTS will be in 5 years' time?
I would hope that in five years’ time, MSTS will have been supplanted by one of the fine train simulators currently in development. It seems that numerous talented and very gifted people have done about as much with MSTS as can be done.

7(b). Where do you think / hope the NERR will be in 5 years' time?
I really hope and pray that NERR will still be around in 5 years’ time. I mean, I haven’t vested my pension yet, and there’s all this seniority that I’ve accumulated. Plus, I feel such a part of the Virtual communities I have the pleasure of traveling through every day! Seriously, I really do hope that NERR, under our management’s deft and able hand, will be around for 5 years and beyond!

7(c). Where do you think / hope that you will be in the VR world in 5 years' time?
Oh, assigned a nice, cushy passenger run. I’m sure I’ll still be around … hauling this or that … running whatever the power desk throws at me … making sure passengers get to their destinations safely and on time!

8. If you could add or change two things to the VR world and/or to the NERR, what would they be?
Hmmm … I answer this with much trepidation. A great many people have spent a great many hours making the VR world in general, and NERR in particular, what it is – and I hesitate to suggest any additions or changes, because I am ignorant of the time and effort that would need to be expended. However *sigh* if there were two things I could add or change … it would be nice if the various VRs had some kind of code-share arrangement. It might make people more inclined to try the other VRs out and experiment with the different operating styles and such. It would also be nice, and I know this was attempted some months back without any success, to have run-through agreements with the various VRs. I understand that both of those ideas would be logistically daunting and very challenging, but that’s my two cents!

9. What are your favourite MSTS routes - freeware and payware? Why?
Do not have any payware routes, so I can’t speak to those (although Sand Patch does intrigue me.) As for the freeware routes, I’d have to go with ADFRR and Full Bucket. I like them both, because there’s a lot of operational flexibility and a lot of industry. The scenery is also very nice. Truthfully, I’ve run on so many routes, and most of them have been so well done (particularly Mr. Crawford’s creations) that it’s really hard for me to pick a favorite.

10. What is your favourite MSTS loco? Why?
My favorite MSTS loco is … apologies to all the Alco lovers out there … is the venerable EMD SD40-2. Hard for me to quantify exactly why ... I just like the feel … it loads well and runs nicely. Maybe because I saw so many when I was watching trains when I was growing up, it’s just an all-around nice locomotive to run.

11. What is your favourite type of activity / work order? Why?
This is another tough one, as I like to run all activities/work orders. If I had to choose, I’d go with switching work orders, primarily because it feels to me like a big jig-saw puzzle, and it always feels great when you’ve completed the work order and all the “pieces” of the “puzzle” are where they should be.

12. Is there anything else that we should know about you - family, hobbies, ...?!
Well, let’s see … other than trains and planes, no other hobbies. No family and no life. I have a very strong affinity for a certain famous British composer who, to my knowledge, scored the only musical dealing with trains - and it is performed on roller skates. (Would that be "Starlight Express" by Andrew Lloyd Webber? - see below) In fact, for no apparent reason, I will bellow forth one of his many, many songs without warning. Luckily, this is normally done going up a grade in Notch 8, so no-one is traumatized by my singing … except the Conductor perhaps. Say … maybe that’s why he keeps requesting a caboose whenever he knows I’m assigned to him … !!

.................................................................

Starlight Express: As the show begins, a nine-year-old boy playing with his model train set is sent to bed, where his imagination gives way to fantastical dreams, animating his toys, giving each a life and personality of its own. In his dreams, a competition is declared whereby each train engine will pull one car in a series of races across North America. The cars couple and uncouple in a storyline that evokes the inspirational childhood classic, The Little Engine That Could, incorporating a sly lesson about the triumph of spirit over might.

STARLIGHT EXPRESS was light years ahead of its time when it premiered in 1976. Originally conceived by Andrew Lloyd Webber in 1973 as an animated television series, STARLIGHT EXPRESS was inspired by Lloyd Webber’s trip on the Valley Railroad in New England with his adolescent children. The cartoon was never produced, but the idea stayed alive with Lloyd Webber in the form of songs about animated trains. Teaming with lyricist Richard Stilgoe in the early 1980s, Lloyd Webber further expanded upon his fascination with the railroad, evolving it into the hi-tech, 3-D spectacle on roller skates.


 

18 November

  • The utility program, AEFixer, deletes all of the MSTS Activity Editor keys to return it to normal operation. This Program will save you the trouble of editing the Windows registry yourself. As more of our members start to develop work orders, more of them are finding that strange things can happen when the Activity Editor gets "confused", and they start to lose work that they have done. We have just received permission from the program developer, Joe Smith, to host the program in the Roster section of NETS, under MSTS Utilities. It is a single 472Kb zip file download, and it is available now.

  • We have 11 rookies going through the  WCN induction program , and new ones join at the rate of 2-3 each week, a good steady rate. And 2005 has been a great year, as we have had some excellent engineers join the organisation and accumulate hundreds of hours in time slips. Well done, guys!!

  • Over at the  Ohio Rail System VR , they are starting to plan the development of their own route - from Ohio Rail to Lake Erie. I think that it is a similar area to Austin Yoder's route mentioned below. It will be interesting to watch their progress; they have some keen people over there. Along the same lines, a group in the UKTrainSim forums have been doing a similar project. This is the "Gowin to Knowear project ... an attempt to build a short but complete fictional route based in the 1950s in a weekend! As it will be impossible to do everything during the weekend, all of the planning on paper will be done beforehand. The two locations will be designed and the route plan prepared. All scenery objects will be pre-prepared and then on the day, everything will be assembled into the final route! They have been working on it for a few weeks now, and they would like to see as many as possible involved in this project in one way or another. They had seven weeks to prepare for this masterpiece ... and around 20 hours to assemble it!"

  • Yesterday, I mentioned that Austin Yoder is building an  Ohio Central System  route based on the RW system of the same name. And there is also a roster of 40+ locomotives and even more rolling stock. The livery looks like this (and the line also has at least 1 F7 or F9!) - click on the image to view a larger version:


 

17 November

  • There is a new section on the  Links Page  attached to this news page - New-Generation Train Simulators - link to it at the top right. You can now keep up-to-date with the development of the new-generation train simulators being developed by Trainmaster and Kuju on opposite sides of the Atlantic. We have not heard from TrainArtisan since their website was last updated in July this year, so we have no information about the train simulator that they are said to be developing, based as it is said to be on the now-defunct MSTS2 code that they obtained from Microsoft.

  • The latest version of  Route-Riter , v6.3.50, is now available on the Roster page of NETS. Mike Simpson writes: "v.5.3.50 - 2 changes - (1) Can directly produce thumbnails of the .eng/.wag files, thus keeping filenames correct. Includes the latest trainlib.ocx, which was omitted from the previous version. (2) Includes FreightAnims if the files are in the same folder (not aliased). Fixed the bug whereby 'Check Route' only looked for missing textures/sounds in the Default routes; R-R now correctly looks in all routes for the files and copies them into the route being checked if they are available."

  • The developer of the Pocahontas route,  Austin Yoder , has started work on a new route - the Ohio Central System, near where he spent a lot of his early life. He spent 18 months developing and polishing Pocahontas to the standard that he felt a route should be, so do not expect this new one to be released until mid-2006, unless he can find some extra hours in the day to work on it. He has written about his new route in a thread at Train-sim.com. It is an interesting thread, which includes 2 other interesting maps (apart from the one to the right here), one of which shows the map of the area in the DEMEX program. The thread gives us non-route-builders an insight into one very small aspect of that dark art!

The route will go from Brewster to Zanesville on the Ohio line, and then from Newark to Mingo Jct. on the River line. Check the location on the map to the right - the Ohio Central lines are the red ones. Click on the image to view a larger version. In the RW, the Ohio Central Railroad System is a network of 10 Class III Common Carrier freight railroads that operate almost 500 miles of railroad throughout the East Central and North-Eastern Ohio and in the Pittsburgh, Pennsylvania area. The Ohio Central is divided into three divisions - Northern Lines, Southern Lines and Pittsburgh Lines. Most of these lines were sold off by Class I railroads as being unprofitable. Headquartered in Coshocton, Ohio, the OCRS employs 125 people and serves 15 counties in Ohio and 2 in Pennsylvania.

  • Craig Kawahara has given us permission to host his 62-page set of  schematic maps for the Pocahontas route . You can now download it from the Maps section of the Roster in NETS - a 400+Kb file.

  • A follow-up from Brian to yesterday's news item about the problem with using Firefox to download some of our our files: "You may have noticed some posts (in the NERR forums) about problems downloading, with Firefox, files that contain a space in their name. Firefox will only capture the name up to the first space. Well, I want to give a big thank-you to GaryH who pointed me to a site that discussed this problem and pointed out a possible solution. I just added the solution to the coding in NETS, and Firefox now seems to be handling files with spaces correctly." How's that for fast and collaborative service??!!


 

16 November

  • Do you use  Firefox  as your internet browser? If so, you might have a problem downloading some of our zip files from the NERR website. There seems to be a bug in Firefox, and thanks, Brian, for finding the solution. If the zip file name contains a space, the browser cuts everything off after the space. So if you have a file named "NE Boxcar.zip", the file name that the browser downloads would only be "NE", so the file that you download does not appear to be a valid zip file - but it is. There are two solutions if you have this problem:

    • use another browser; or

    • download the file and rename it back to the original with the zip extension, and it should work fine.

  • Mike Simpson has updated  Route-Riter  to version 6.3.48, but he suggests that you do NOT download and install it until further notice. There is a problem with it, depending on which version of Shape Viewer you have installed. We'll tell you when the fixed version of Route-Riter is available. Knowing Mike, it won't be very long.

  • Craig Kawahara has developed a set of schematics for the  Pocahontas route  - 62 pages of them. You can currently download the  600+Kb PDF file from the file library at Train-Sim. I have asked Craig for permission to host his file on the NERR website.

  • A new version of  Shape Viewer , Version 1.6 build 187a, has been released. It can be downloaded at the Steam4Me website - a 2.54Mb zip file.

    • Installation Instructions: Download the file from the link above. Uninstall any older version first, then open the zip file and double-click on SView16.msi to commence installation. You will find the program in Start | Shape Viewer 1.6. You must have Directx v9.0 or higher installed, or you will see error messages such as "Object variable or With block variable not set" or a runtime error "91". If you get an error 429 (possibly caused by an automatic update of windows) when starting Shape Viewer - "No License", type the following from the Start | Run menu: REGSVR32 /V DX8VB.DLL. If you get an error 'Run-time error '-2005532292 (8876017c)': Automation error when starting Shape Viewer - this error code translates to "out of video memory". If your card has more than 32Mb on board, then it is likely the video driver is not working properly or is not up-to-date.

    • Latest Features in Version 1.6:

      • Environment mapping for MSTS models can be enabled for materials marked as HiShine or LoShine;

      • Fixes European wire height problems; and

      • Triggered and reversed animations have been corrected.

    • If you get the error described in the following message, Paul has added the solution:

      • "I've just installed the latest version but I'm having a bit of a problem. .s files can be set to open with Shape Viewer, so just double clicking on the shape file opens it in Shape Viewer. I had mine set like this when I had an older version of Shape Viewer, but since installing the new version I can only open shapes by opening Shape Viewer directly and using the File|Open menu in the program. When I try to set shape files to open with Shape Viewer, I choose SView.exe as the program I want them to open with, but it doesn't appear on the list of programs. It seems that Windows XP is not recognizing Shape Viewer as a program. Is this a problem at my end, or has this ability been lost in the later versions of this program?"

      • Paul's reply: Shape Viewer changed its location a few versions ago from "MSTS Shape Viewer" to "Shape Viewer", because I am moving towards making it a more universal viewer. Fix this problem as follows ...

        • In Windows Explorer, look for and delete the "MSTS Shape Viewer" folder in Program Files. Leave the "Shape Viewer" folder alone.

        • Then in Windows Explorer, go to Tools | Folder Options. Scroll down to .S and click on "Delete".

        • Close the box.

        • In Windows Explorer, double-click on an .S file.

        • Select "Select Programs from a List". If SView is in the preferred list, IGNORE it. Click on Browse and browse to Program Files\Shape Viewer and select "sview.exe". Check "Always use this program" and click "ok".

  •  Train Master , one of the developers of the next-generation replacements for MSTS, has released some more information about its project - TMTS - on its website. There has been much speculation in the MSTS vworld about the identities of the people involved in this project. Tim Court is the Assistant Project Leader and Art Director. Now we know that Paul Gausden, the man behind Shape Manager, and more recently Shape Viewer has built the TMTS Toolkit for the project. He has developed three ways of getting models of locos and rolling stock into the new TMTS, using GMax, TSM or the preferred 3D modelling program - 3D Canvas. He has also developed an enhanced version of Shape Viewer, that will convert "most recent objects into TMTS" - this will make existing modellers and users rather pleased! You can also see a sample of a possible 4-6-2 loco by clicking here.

The names of the other people working on the project will eventually be revealed, I am sure. Meanwhile, the bit-by-bit release of information like this keeps the profile of the project high and in front of the potential users - a great strategy!  And whose name will be among the list of team members? Again, there is speculation in the various MSTS forums about well-known route builders and organisers. We'll just have to wait patiently, won't we?!

  • Trivia item for today:  Windows 1.0  was released in November 1985 - 20 years ago this month!


 

12 November

  • The latest version of  Route-Riter , v6.3.45, is now available on the Roster page of NETS. Mike Simpson writes: "v6.3.45 has 2 new options on the 'List all Filtered Files' screen:

    • one to DELETE all the selected files, so you can add *.bk;*.bak to the filter box and delete all backups in one button press. You can of course use this option to delete any type of selected files, but it would be best you do not try with *.eng!!!

    • the second new option to produce 'thumbnail' pictures of each .s file in your Trainset folder. Double-click on 'Trainset', click the 'S' button on the top line, Click 'List All Filtered Files. Then from the list of filtered files, click 'Select All' and click 'Make Thumbnails of .S Files'. This will place a small .jpg file in each rolling stock folder with the same name as the .s file, providing there is not one there already. If the .s file has the same name as the rolling stock item, e.g. Scotsman.s will have a picture Scotsman.jpg, then these can be used in ConBuilder to display the consist as it is built. Note: Where the .s file has a different name to the .eng or .wag file, then it must be renamed to work in ConBuilder. Furthermore, there are some locomotives which are built from more than one .s file e.g. Garratts and BigBoys. These will not display correctly.

    • The other option on the 'List All Filtered Files' screen is 'Print/Save pictures of .s files'. Do as above to list all .s files in the Trainset folder, select them all and click this button. It will place larger pictures in the folder you select. Of course if you just select a single rolling stock folder rather than 'Trainset', then it will just produce pictures of the .s files in that folder."

  • There is a  Photo of the Month competition  on the Railpage Australia website. There are usually 40-50 photos each month, with the winner being based on the number of votes received from viewers. Most of the photos are from Australia, but there is a sprinkling of international railroads as well. Each month, the photos must be related to a particular theme, e.g. November 2005 is 'Trains at speed" and July 2004 was 'Disused Rail'. They are well worth looking at, even if the site can be a bit slow at times.

  • Our first interview for this month is with  Manuel Pinochet, aka mpinot , ID# 105 on the callboard. Manuel has been an NERR engineer since 02 October 2002, just a few weeks after the NERR opened for business. Since then, he has accumulated 830+ hours from 533 time slips, a great achievement! Here is what he has to say in response to our usual questions:

1.Where do you live? Can you tell us your three favourite things about the area where you live? How long have you lived there? Have you moved around much during your life?
I live in Santiago, the Chilean capital; it's a nice city of 6 million inhabitants. The best things about living here are that we have an excellent climate - 30 degrees Celsius in summer and 10 degrees Celsius in winter. We have nearby mountains with the most amazing ski fields. We can be there in 30 minutes from down town. And if we go to the west, we have Viña del Mar, a seaside city with very nice beaches - but the water is a little cold.

My neighborhood is Las Condes; it is the most newest part of the city, with a lot of new hotels and corporation buildings, but with a lot of residential areas. I work in down town, only 20 minutes from my place. I'm a compliance Manager of a Broker Office of the Chilean Stock Market. I have been working in this type of work for 26 years in different Brokers.

I'm married to Ana Maria, and we have three lovely girls - Carolina 26, Consuelo 23, and Florencia 14. Carolina is married and has given me an exquisite grand-daughter Matilda, and Consuelo has given me a stout grandson Martin.

We have lived in Santiago since 1982. Before then, we lived in Viña del Mar, where my wife was born. I went to the university to study electricity, and I met her 29 years ago. I was a country boy from San Javier, an agricultural city in the south of Chile.

2.Do you have any connection with railways (railroads) in the real world? If so, would you tell us something about those connections?
I've been a lover of the railroader since my early days. When I was a child, we travelled by train twice a month from Santiago to San Javier, a 250km trip, and for vacations we travelled to Viña del Mar, also by train and a longer trip. The photo to the right shows the AEZ (Automotor Eléctrico Salón). This was the name for a Japanese Nissho-Iwai electric train, popularly known as "The Japanese". On this website you can find a lot of information about our Railroad History. An enlargement of the railroad insignia from the front of the train to the right is shown below. Click on both the photos to view a larger version in a new window.

3.How did you start with MSTS? What were some of your early experiences - good and bad?
I started with MSTS when a nephew gave the game to me for my birthday. It was a chaotic experience, because my PC in those days was very old, and I had a lot of problems to start with. But I'm very obstinate, and I took it as a personal challenge! When my wife gave me my new notebook computer for Christmas, I began to enjoy MSTS.

4.Did you have any experience with other VRs?
I started at the ACR. One day I was looking for materials to download from the 'net, and I found a website for a Virtual Railroad - what is that??? And so I began to discover all the things you can do. Then came the GNRR and finally the NERR.

5.How did you find the NERR? Why did you join it?
One day I discovered that, in the ACR, they began to discuss people who were going to other VRs, and I began to look for more. And there was the NERR waiting for me. This new one offered a lot of new routes, and there was a lot of things to do.

6.What part of the VR world and MSTS do you enjoy the most - running trains, doing work orders, or ...?
I was unemployed for more than 1 year from 03/2003 to 07/2004, and in all that time, the best thing that happened to me was MSTS. You can't imagine the number of periods of depression that I overcame. In all that time, I experienced running trains (I was in the top 10), doing work orders (I have posted a few), but the principal thing, was to have fun.

7.Where do you think / hope MSTS will be in 5 years' time?
I have to be honest. During the last year, I have been very busy with my new job and a lot of responsibilities, and I don't have the time that I had before to check for all the new posts in the forum. I think that the work done in the NERR is amazing, and if in the future, if there is no way to play MSTS because of the new PC platforms, I hope the somebody somewhere makes a 'magic' program to convert all the stars of the NERR to the new version of xtrainsim ver x.x. I think that the first game to be in the market with the capacity to transform MSTS material, routes and activities to the new next-generation game, will have the approval of all of us and will take the biggest cut of the pie. And the NERR needs to move in the right direction, and I don't have any doubt that Bob will be in charge of that move.

8.If you could add or change two things to the VR world and/or to the NERR, what would they be?
I think that the VR world is good enough, and there are millions of things that you could add, but the essence of the VR is have fun around MSTS, and you need routes, activities and equipment. I would like to consolidate what we have. I would like to maintain all the routes, review those with less work orders, take some ideas from other work orders and give a similar treatment to all routes.

9.What are your favourite MSTS routes - freeware and payware? Why?
I think that each route has its own particular spirit, and the fun comes from finding it. I particularly don't have any payware route, so I can't give an opinion of which is better. If the payware routes are substantially different to the freeware, and you get a lot of differences - OK, welcome the payware, but if not, why must we change something that work properly good?

10.What is your favourite MSTS loco?
I like very much Acela and SD40s - any one is fine.

11.What is your favourite type of activity / work order? Why?
I like the activities where you have a lot of yard work; those that use only a part of the route. Sometimes the long distance ones are boring; I like it when I have to think to find out the exit. I also like the passenger activities.

 

11 November

  • Brian has added another  new feature to NETS , following a suggestion from a new engineer. Now we can see the amount of equipment that needs to be downloaded for a particular work order. This allows new engineers to find a work order that won't prevent them from starting to run work orders and submit time slips by requiring them to download large numbers of files for their first work order. Enter the NETS Work Order Search Facility, then select 'General Work Order Search' or 'Search for Most Recently Added Work Orders' or 'View by Departure/Arrival Location' or 'Work Orders with Comments'. When the work orders are listed, you will see a number next to the work order name. This is the number of files needed to download to run the work order. To start with, new engineers are encouraged to choose work orders with a low number of files. Examples of the figures are shown below:

    • NEFB-050-01 (17) - Working between Olympia and FB Proving Ground by L&B Development Ltd.

    • NEFB-050-01a (22) - Working between FB Proving Ground and Simonville.

    • NEFB-050-01b (13) - Working between Simonville and Fort Fairfax.

    • NEFB-050-01c (15) - Working between Fort Fairfax and Lake Hurst.

    • NEFB-050-01d (16) - Working between Lake Hurst and Mount Oliver.

    You can download the required files by going to the particular work order in the 'General Work Order Search' option of NETS and clicking on the work order name. A separate small window will open with the files listed with a 'Download' button next to the file name. But you do actually have to install the work order and the equipment, and you do have to run the work order yourself. We do not yet have an option in NETS to simulate the running of the work order. Brian will start work on that next week. The possibilities are endless!!

  • One of the travel shows on TV recently gave a list of the  top 10 Australian train journeys . Here they are:

    1. The Indian-Pacific - runs from Sydney to Perth along the world's longest and loneliest piece of straight rail (click on the photo to the right to view a larger version). Taking 3 days, you'll need to take some books. Sleeper costs about $800 one way.

    2. Pichi Richi Railway - in South Australia, just north of Port Augusta, the 2.5 hour return trip takes you through more than a century of history. The perfect Sunday afternoon jaunt.

    3. The Ghan - runs from Adelaide to Alice and takes 22 hours. The scenery gets drier and redder as you travel the 1500 kilometres north, and if you like a flutter, make sure you bring some spare change. Sleepers cost about $350 one way and it's half that for seat only.

    4. The Gulflander - in 4th place but first place for quirkiness with a rocky ride from Normanton, 700 kilometres west of Cairns. It's a triumph of bush engineering and runs on a straight piece of track with no connections - 50kph from nowhere to nowhere. Click on the lower photo to the right to view a larger version.

    5. Cairns to Kuranda - up in the Atherton Tablelands, this run is only 34 kilometres long, but it rises 300 metres as it winds past waterfalls and through tunnels.

    6. The Bellarine Train - running in the southwest of Melbourne, a family ticket can be bought for $40, and provides a history lesson the kids will actually enjoy.

    7. Hotham Valley Railway - an hour and a half southeast of Perth this service runs rail safaris and dinner trains. Our tip is the trip through the Kauri rainforests.

    8. The Queenslander - at around $380 first class, this service is an expensive way to get from Brisbane to Cairns, but it's got to be the most luxurious.

    9. The Zig Zag Railway - located in the Blue Mountains of NSW, it is 200 metres to the bottom of the Lithgow Valley as the crow flies. But it's so steep, the train has to run back and forth for 7.5 km to make the descent.

    10. The Cockle Train - this runs along the coast from Victor Harbour in South Australia. It's tourist traffic only on weekends and school holidays.


 

10 November

  • More  new developments  today. There are still plenty of people in the MSTS community outside the NERR producing new and updated items for us to use. And we have quite a number of work orders currently being tested by the F-Team. They will be released as an early Christmas present for you.

  • The Latest version of  ConBuilder , v.2.3.38, is now available on the NERR Roster in NETS. There are three files for you to choose from - the full version, the update version, and the updated help file that will tell you all you ever wanted to know about ConBuilder - and probably even more than that! Also included is an update of the CB-howto Help file which shows how to fix error messages.

  • The  Niederelbebahn route v.2  has now been released. It can be downloaded from the Graphics15 team website. They are the developers of the Wupper Express route and the Stadtbahn U79 tramway route. It is downloaded in 2 files of 41Mb and 45Mb. There is also a 6Mb file containing activities.

  • The  London & Port Stanley route v.2.00  has just been released. It can be downloaded in a single 160Mb file from Train-Sim. This is an electrified shortline of about 25 miles (40km) on the northern shores of Lake Erie in Canada. From the route's website: "Presented here is the London and Port Stanley Railway as it was in about 1927. The route traverses 24 miles of rural countryside from London, Ontario, Canada to Port Stanley on the Lake Erie shore. Electrified in 1914, the line operated a number of unique passenger and freight motors, many of which you will see here. The line enjoyed significant freight revenue through delivery of loaded coal hoppers from the Marqette & Bessemer car ferry to customers all along the route. The L&PS interchanged with four major steam roads providing a source for additional traffic in both freight and passenger transfers." In this new version, the new features are:

    • fixed animation of Y switch at Richards Wilcox ( points move opposite to routing );

    • added hi voltage signs to road overpasses at pond mills;

    • grass and details Kettle Creek to St. Thomas;

    • grass, wires and details Pinafore to Port Stanley;

    • under eve shadows on Commissioners Station;

    • dynamic shadows under Pond Mills bridges;

    • rearranged scenery at Whites;

    • added overpass at Union and

    • added new items of equipment - L2,L3,No3,No5,No6,No8,No10.

    I don't think that there were any changes to the trackwork, so the existing activities should be able to be used on this new version. The detailed scenery is the highlight of this route, as well as the unique traction locomotives. It installs in a completely separate installation of MSTS, which the self-installing package builds for itself. I have had it running for some time now, and I had no problems installing it and running it. The route developer has also altered the MSTS activity unpacking program so that his version works with this separate installation by the drag-and-drop method. This route is the most popular one over at the Ohio Valley System VR.

  • There are currently at least 2 new-generation railroad simulators being developed. One is Kuju's Rail Simulator, and the other is the  Train Master Train Simulator  being developed by the company who produces the Rail Driver. Tim Court, one of the spokesmen for the TMTS, has made the following statement in a couple of other places: "To dispel any rumours, we will be making some announcements soon which will spell out the content with regards to Tools, Track, and Routes, etc. We are focusing on the team involved, what their roles are, and the contribution they are making content-wise. The routes are going to be announced over the coming months and, contrary to popular belief, these will not just be US Routes. TMTS is a universal sim being produced by a worldwide team, so the content will reflect this. I think you are going to be surprised at what's coming, and we have done quite a good job so far of getting on with the sim. We will have our first look at what's available for the developer in TMTS, plus an interview with one of the sim's leading developers. A few names are going to appear that will surprise you and could quite possibly make your day." Just enough information to stir your curiosity, while not saying very much. The guy should have been a journalist!


 

9 November

  • What every good driver needs!  Steam locomotives  in New South Wales were typically equipped with the following:

    • 1 shovel.

    • 2 tins of oil for lubricating side rods, wheel boxes, pistons, valves and air pumps.

    • 1 hand lamp with white, green and red shades for signalling if needed.

    • 1 bucket.

    • 2 cans for dispensing oil.

    • 2 flare lamps.

    • 1 brush.

    • 1 bottle of kerosene.

    • cotton waste.

    • spanners.

    • syringe to remove water from wheel boxes.

    • 1 packet of detonators to place one the track in case of emergency to warn other trains.

  • The picture to the right is of a  rail ticket  issued in Queensland some years ago, before electronic ticketing started. Click on the picture to view a larger version. What did tickets look like in other countries?

  • Since the NERR started operations,  59 members have developed work orders  for us. The table below shows who they are. All of us engineers thank you for your efforts. You are the people who, together with the route builders and the equipment modelers, make it possible for us to have so much fun with MSTS.
More than 100 work orders RobertR, dandy1
51 to 100 GaryH, antoniomiranda, artimrj
21 to 50 gwgardner, PJ, Christian Defer, elementb, Intelvet, Hiline, Genev, Buttercup
11 to 20 Alan W, Mont Denver Gold, Firsty, Dross
6 to 10 Alex Dunne, Mr Scotti, rlduncan, Bobby, Jaykay, jvaughan, mpinot, Sawthumb, Scott_AUS, Taffh, wmlurgan, Benne, GERONT, Keeper, R Mourre, benny-cdn, Flash, Hogger, Oasis
1 to 5 MR Roberts, cbff33, Spin, stumbl, jlloydroca, Jon Noble, mcewen, mmartin51, Tigermon, Dukemstr, Micky T, Mr. Fred, Rich Wade, Scotterr, silver meteor, bigmvm, Hiemdal, hytek1999, Patrick, Ranc0r, recycler, Wolf, wrr8091

 

8 November

  • We have published some articles on the main types of steam locomotives, including the types that the NERR has on its roster, but we have not written much about the diesels on the roster, even though diesels are much more often used in work orders than steam locos. So here is the an item about the first of our diesels - the  EMD GP38-2 .

Electro-Motive Diesel, as it is now called was established in 1922 and set up headquarters in Cleveland, Ohio. From its website: "Today, EMD is the world's largest builder of diesel-electric locomotives for all commercial railroad applications: intercity passenger, commuter, freight, switching, industrial and mining. The company's headquarters, engineering facilities and parts-manufacturing operations are located in LaGrange, Illinois, just west of Chicago. Final assembly is conducted at EMD's state-of-the-art plant at London, Ontario, from which EMD products are exported to customers around the world." It was a division of General Motors from 1932 to April 2005.

The EMD GP38-2 locomotive was introduced on 1 January 1972, and superseded the EMD GP38 locomotive series. The biggest differences between the GP38 and the GP38-2 were for the most part, internal, including improved, modular electronics. The EMD GP38-2 was a 4-axle diesel locomotive. Power was provided by an EMD 645 16-cylinder (non-turbo) engine which generated 2000 horsepower (1.5 MW). Part of the EMD Dash 2 line, the GP38-2 was an upgraded GP38. There were many different variations on the GP38-2, and these differences were due to customer demands. Railroads such as Canadian National specified wide "comfort cabs" on one order of the Geeps, while railroads such as Southern, NdeM, and N&W, all took delivery of high-short hood versions.

1,801 examples of this locomotive model were built for American railroads, 254 for Canadian railroads and 133 for Mexican railroads. In addition to these, 20 more examples were built with high short hoods containing steam generators for use on Mexican railroads. From a search of the internet using Google, it appears that they were used for all types of work by most of the major North American railroads, e.g. CP, NS, Conrail, UP, LV, Frisco, Boston & Maine, BN, SF, Rock Island, LIR, MP, GTW (had 86 units), D&H, Soo, to name just some of them. For example, Conrail inherited 222 GP38-2s from the Penn Central and purchased an additional 118 units between 1977 and 1979. 100 of the PC units were leased from GM for 15 years. The locomotives were used for all sorts of local, branch, and mine run service.

From another source: "The GP38-2 was the most popular of the 4-axle 'modern-era' EMD diesels with sales of 2,188 units. It was the GP-9 of the 1980s, but most railroads had abandoned the branchlines and light freights and so had little use for the compact Geeps. The railroads had more uses for the 4,000 horsepower, 6-axle SD units. Many of the “Granger” roads (Midwestern railroads that derived most of their revenue from transporting agricultural products), like the North Western, liked the lighter weight of the GP38-2 and the opportunity to combine them to provide the horsepower needed for specific runs."

Standard Specifications: Horsepower = 2000. Tractive effort @ min. cont. speed = 58,000 lbs. @ 10.7 mph. Length over coupler pulling faces = 59' 2". Distance between bolster centers = 34' 0". Truck-rigid wheel base = 9' 0". Width over grabirons = 10' 3-1/8". Height above rails = 15' 4-7/16". Wheel diameter = 40" on standard Blomberg trucks. Fuel capacity = 1700-3600 gallons. Engine 16-645E, 16 cyl. roots-blown, GM Diesel. Main Generator = AR10 Alternator. Traction Motors = (4) D77/78 direct current. Standard Gearing = 62:15 gear ratio. Weight (Total loaded weight on rails) = (avg.) 250,000 lbs.

Riding the Rails

Back in 1928, when Harold Pitcairn ran CAM 19 — the air mail route from Atlanta to New York City — one of his pilots was Johnny Kytle, a skilled pilot, but with some eccentric habits.

One moonlit night over North Carolina, a little bored by the monotonous flying, he caught sight of a freight train struggling ahead on the flatlands. What he did then wasn't really nice, but it was memorable.

Sneaking over to the other horizon, Kytle turned around, lowered his Pitcairn Mailwing to a ten-foot altitude over the straight-as-a-ruler, single-line track. A couple of miles ahead of the oncoming train, he switched on one of his million-candlepower landing lights.

The result was astounding. He told a friend in confidence: "I lit the fuse on the biggest sparkler you ever saw! Within ten seconds, every wheel on every freight car was flat. I'll bet they still haven't found the engine crew. When I went over, they were all jumping and running." Then he added, "Strangely enough, no one ever reported the incident to the Interstate Commerce Commission."

I don't think it's all that strange.

from Frank Kingston Smith, "Legacy of Wings"


 

7 November

  • Kuju, the originators of MSTS, is developing one of the new generation of railroad simulators,  Rail Simulator , which will be based on UK routes and equipment. Recently, on their website, the following information was released:

Kuju Introduce Rail Simulator’s Track System
Surrey UK, November 4th, 2005

The KRS technical teams have been working on a prototype to find the best possible design for a track creation tool that will both please the new user with its ease of use whilst appealing to the experts with its accuracy. This system works with straights and arcs, as opposed to splines, for a fast and accurate method of laying down track.

Here we put some questions to our Senior Tools Programmer, Stephen Boissiere.

Track laying is at the core of Rail Simulator, what was your goal?
Our goal with the track tools has been to make them fun and accessible to a new player, while still being powerful and efficient for an experienced route builder. Obviously the track is at the heart of the simulation. Driving from one location to another has to take the right amount of time. Driving round a curve sensibly has to feel right and driving round curves too fast has to feel dangerous!

Where did you draw your inspiration from?
The right thing to do had to be to look at the real world. We’ve read relevant sections from engineering manuals, talked to track engineers and scribbled a lot of equations on whiteboards. We’ve ended up with a simple set of tools that enable you to create physically convincing track intuitively and efficiently.

So how is the Rail Simulator track system going to work?
The first thing to note is that the track is predominantly procedural. Straights of varying length and curves of varying degrees appear automatically. It won’t be surprising to most people who know about track construction that there are no splines in sight! Real track isn’t built out of 3rd order polynomials – it’s built out of tangents (straights), curves (arc segments) and easements (AKA transition spirals). An easement is a segment of a spiral that provides a smooth transition between tangents and curves, and curves of different radius. For the technically curious, we use a close approximation to a ‘clothoid’ spiral, which makes for a smooth ride while still being computationally inexpensive.

How did you design the Rail Simulator track system?
Once all the research and whiteboard scribbling was over we made a 2D test bed where we could rapidly prototype different approaches and then test them out. As you can see from the image below it was a very simple representation and to assist with a sense of scale, we couldn’t resist adding buildings and trees! Don’t worry; we won’t be letting the programmers do the actual art for the final game!

When can we see track laying in the simulation?
Well we are now in the progress of taking all the information we learned from this prototype phase and creating it within the 3D world editor, this is currently at an early stage, but when we are further along, we plan to do a “First look at the World Editor” feature so keep watching our updates.

  • A recent  incident on a Queensland Rail line  resulted in the photo to the right. A rather expensive way to regrade the track ballast! Click on the photo to view a larger version. The locomotive is part of the QR National fleet. QR is the new name for QRail, which was previously Queensland Rail, the government-owned railroad system in Queensland.

QR was established in Queensland but performs work throughout Australia and the world. They also undertake work in consulting or as a construction contractor. Their main operations are in Queensland. However, they are now expanding their operations interstate and are now working out of New South Wales through their subsidiary QR National Pty Ltd, operating as Interail Australia. "Interail Australia is QR’s interstate rail freight operator, providing fast, efficient, safe and cost-effective rail based transport services to diverse customers throughout Australia." In May 2002, QR National Pty Ltd (trading as Interail Australia) purchased the freight and business assets of Northern Rivers Railroad (NRR) based in Casino, NSW. Interail Australia is a separate entity from QR. Interail recently opened its head office in Newcastle, NSW. Interail Australia employs approximately 100 staff in various roles, from train operations to business development and administrative staff and is looking to further expand this as new operations are undertaken. Interail Australia is an accredited rail operator in Queensland, in New South Wales, and is in the process of being accredited in other mainland states.

QR National moves more freight than any other company in Australia and continues to set new annual records. In 2004/05, more than 176 million tonnes of freight were carried, an increase of more than 8% on the previous year. About 156 million of the 176 million tonnes of freight hauled was coal. 2004/05 was the 9th consecutive year of record growth in coal tonnages. The drought affected their bulk freight results, but this was offset by additional minerals transport. This year was the first full year of operation for new minerals contracts with Birla Copper Concentrate and Taragoola Limestone. The containerised freight business interstate continued to grow during the year; They are now running 10 services a week between Brisbane and Melbourne. The record coincided with news that the BHP Billiton Mitsubishi Alliance (BMA) shipped its one billionth tonne of coal at its Hay Point export terminal in central Queensland.

From 1 July 2005, QR National commenced running regular trains from the new Mount Arthur mine in the Hunter Valley, inland from Newcastle, to Port Waratah with an anticipated annual tonnage of approximately 10 million tonnes. To handle this task, QR National has invested in a purpose-built fleet of nine AC traction, 4000 horse-power locomotives from United Goninan (one of only three design, manufacturing and service partners in the world for General Electric diesel electric locomotives) and a fleet of 310 coal hopper wagons .

  • On eBay, the following items are offered for sale:

"Full set of number plates and builder's plates from Queensland Railways steam locomotive BB18¼ No. 1084. This steam locomotive was commissioned during June, 1957 and taken out of service during August, 1970. It was the sixth last steam locomotive built by Walkers Limited in Maryborough, Queensland. There are 2 number plates and 2 builder's plates. Each of the builder's plates has the builder's number, No. 552, on them, with the year built - 1957 - see the scan to the left. They are heavy brass and are in original condition as they came off the locomotive in 1970. The number plates are 37.0 cm x 17.5 cm x 2.0 cm thick, and the builder's plates are 29.5 cm x 17.5 cm x 0.7 cm thick. They are the original, not cheap copies. They are unique. Miss these, and they are gone."

And the asking price? Bidding starts at $AU8,500, with the "Buy Now" price of $AU13,000.

2 days to go, but no bids yet.


 

6 November

  • While we have been having fun here at the NERR, the  rest of the MSTS world  has been keeping on keeping on. There are few signs that MSTS v1.2, aging and rather buggy though it is, is dying out. New people join the communities all the time, and people drop out of sight - this happens in any hobby. Egos can become a problem, as they do in any hobby - just read some of the postings in forums in the non-NERR MSTS world! But most members of the MSTS world enjoy running activities of all types on routes of all types with equipment of all types. It's a great way to make productive use of our spare time (even though most non-MSTS people that I know think that we are crazy! - that sounds like a good title for a song, doesn't it?!).

    • Over at Train-Sim, people are still producing equipment to run on MSTS routes - a few steam and many diesel locomotives (e.g. an ALCo DL-109, BNSF Dash 9-44CW 3-Pack, Southern Pacific Cab Forward Pack, Southern 4501), lots of boxcars (some controversy about the copyright on some of these), some activities (more in recent weeks than for some time - great to see) for a variety of routes, and a number of route objects for the practitioners of that dark art.

    • At UKTrainSim, similar developments have been occurring - plenty of steam and some diesel locomotives (e.g. Southern Railway 0415 Class 3250, BR ex LSWR 0415 Class 30582, 97204 in British Railways Research Livery, ADB968013 (ex 31013) In Stratford BR Green Livery), lots of varied rolling stock (e.g. ESSO Tankers, Dorset Wagon Pack from Making Tracks), route objects, activities for a variety of routes (always plenty of new ones on this site).

    • The other major VR in North America outside the NERR network is the Ohio Valley System. They use the Ohio Rails route as the basis of their network, with the Canton group of routes, the Arkansas & Ozarks routes, the Rio Grande Southern narrow gauge route, and a group of connecting routes (Hamilton Norfolk, Sand Patch, Conrail Indy Line, PRR Middle Division) completing the system. The most popular single route lately in their system has been their newest addition, the London & Port Stanley electric route. This has been real winner for them, with a number of new activities being developed, as well as several new equipment items. This route installs as a mini-route in a separate MSTS installation - easy to do and with no problems at all from my experience. Their new activities are good. The route developer has issued several upgrades for the route's scenery, all of which install easily. They are an active VR, with plenty of talk in the forums and plenty of new material for members.

    • There do not appear to be any currently-active VRs outside North America.

    • Lack of time has prevented me from keeping up-to-date with developments in Europe in detail. You can find links to some useful European MSTS sites on the Links page attached to this News page. Their MSTS world is divided up into several distinct country-based areas - Italy, France, and Germany appear to be the largest groups. Smaller communities can be found in Denmark, the Netherlands, Poland, Hungary, Spain, Portugal, Switzerland, the Czech Republic, and Russia. Language differences mean that all these groups tend to develop their own material and routes. Payware routes and material also exist in Europe, especially in Germany. They need to be considered separately from the UK.

    • There is a small MSTS community in Australia. Almost all the routes and equipment are hosted on Yuri's site, Steam4Me. Most of it is very good quality. There is an active set of forums at Railpage, but it covers much more than MSTS only (and they are very slow-loading much of the time!).

    • There are other small MSTS groups around the world - New Zealand, South Africa, China, Japan - but I can't report very much on their activity.

  • I have written several times about the  differences between the MSTS world in North America and the UK/Europe  - focus on freight vs passenger, point-to-point routes vs networks, and so on. I thought that I should look at the differences between the locomotives and rolling stock produced by MSTS modelers in the two areas. To do that, I collected data on the files in the Train-Sim.com file library (NATS) and the UKTrainSim file library (UKTS). There are some problems with this comparison, as definitions can be different between the libraries. In addition, the number of files does not equal the number of items, as some files contain multiple items of stock. But, even with those caveats, there are some interesting differences and similarities. Just another data set to add to the evidence of the differences.

    • NATS contains 15300 files; UKTS contains 8000 files.

    • Diesel locomotives - 28% of NATS files and 20% of UKTS files. Not significantly different.

    • Electric locomotives - 2% of NATS files and 4% of UKTS files. Not significantly different, given the low numbers in both libraries.

    • Steam locomotives - 4% of NATS files and 10% of UKTS files. Not surprising, given the greater apparent interest in modeling UK routes in past eras.

    • Freight wagons - 32% of NATS files and 7% of UKTS files. Not surprising, given the greater focus on freight in NA.

    • Passenger cars - 4% of NATS files and 5% of UKTS files. Surprisingly close, but most UK passenger traffic is carried on D/EMUs.

    • Diesel or Electric Multiple Units - 0% of NATS files and 7% of UKTS files. Not surprising, given the greater focus on passenger traffic in the UK. Most routes in the modern era have plenty of activities for these units.

    • Trams and railcars - 3% of NATS files and <1% of UKTS files. Most of the NATS files are inter-urbans and railcars, used on multi-purpose routes. Most of the UKTS files are trams, used on purpose-built routes.

  • Reminder:  All engineers are required to:  submit at least 2 NERR time slips (i.e. time slips for activities produced by the NERR) to maintain their Active (green) status. The process if that does not happen is as follows. The colours refer to the colour of the engineer's ID Number cell on the Crew Callboard:

    • Acknowledging that people have RW commitments and lives, we give you an extra 30 days' grace before your status changes to the  1st Warning (yellow) level . When that happens, an email message is automatically sent to the engineer telling them what has happened, how to become active (green) again, and what will happen if they take no action.

    • After another 30 days (90 in total) with no submission of any NERR time slips, your status changes to 2nd Warning (red) level. Again, an email is automatically sent to the engineer telling them what has happened, how to become active (green) again, and what will happen if they take no action.

    • After another 30 days (120 in total) with no submission of any time slips, you will be  deleted from the callboard , you will lose access to NETS, and you will be deleted from the Engineers' Group in the NERR forums, thus reducing the number of forums that you will be able to see. Further, you will not be able to re-apply for reactivation of your NERR membership for a period of up to 1 calendar year.

    • At any point in those stages, you can contact the NERR's HR Director by email or PM (through the NERR forums) to discuss the status changes that have occurred or might occur.

    • It is possible to request a change of status to Leave (purple) for up to 3 months for reasons such as family or work or study commitments, long-term computer problems, prolong illness, or for similar issues. At the end of 3 months on Leave, the engineer's status will change to 1st Warning (yellow), requiring another request to continue the period of Leave.

  • So  what part of the human body  corresponds to the role that you play in the NERR? Let's take a look at some of the possibilities, remembering that it takes all part of the body working together to get the best outcomes for the whole organisation. Of course, some people contribute in more than one way to the working of the body.

    • Brain - the thinkers and visionaries, who move the body in a particular direction.

    • Eyes - the ones who see the world inside and outside the body, taking in new information and warning of threats and opportunities.

    • Mouth - the ones who keep up the talk inside the body, encouraging and helping others, and outside the body, telling others about the body.

    • Head - the ones who hold the thinkers and planners together; the public face of the body/organisation.

    • Hands/Arms - the ones who collect and produce things for the body.

    • Feet/Legs - the ones who keep the body moving and operating.

    • Body - the ones who hold the whole body together and functioning.

    • Heart - the ones who maintain the life force of the body - caring for all its parts.


 

4 November

  •  Warning from Mike Simpson:

In recent versions of Route-Riter, I have included a .eng/.wag file editor which enables you to add/delete/alter keys in multiple .eng/.wag files with a few key presses.

Please note that the Delete Key option only works on single line keys, e.g. AirBrakesAirCompressorPowerRating( 3.5 ), but NOT on multiple-line keys like Friction or EngineOperatingProcedures (

I have just been notified by one user that he has unfortunately had to manually correct EVERY .eng file in his fleet (no backups) because he tried to remove the Description section from all files.

I will try to fix this, but meantime, take care.

  • The latest version of  Route-Riter , v6.3.43, is now available on the Roster page of NETS. Mike Simpson writes: "v6.3.43 - the .ENG/.WAG file Editor now gives you the option to make backups of each changed file. The Editor also warns if you attempt to edit multi-line Keys (e.g. Description) and will not allow this action. v3.2.143 of TsUtils is also included."


 

3 November

  • Last month, we published an article about the construction of the  Key West rail line , from Miami to Key West, along the chain of islands that comprise the Florida Keys. The construction took some years and required the development of new construction technology to bridge the gaps between the islands and to build the rail line across the sandy islands. The previous article finished in early 1935, when the line was in full operation.

    The book, Last Train to Paradise, by Les Standiford, finishes the story of the Key West rail line. 

Hurricanes, scourge of the Key West Extension during its construction, seemed to lose interest once the line was in place, for a good long while, at least. Even the monster blow of 1926, which struck Miami head-on and virtually destroyed the spanking new suburb of Coral Gables, laid hardly a scratch on the Keys Extension. ...

On Sunday, 1 September 1935, as the storm approached the Bahamas, less than 100 miles (160km) east of the Florida Keys, it was packing winds of 75 miles (120km) per hour, what would be regarded as a Category 1 storm today. Bulletins issued by Associated Press suggested that it would pass to the south of Key West and move into the Gulf of Mexico. In 1935, the standard margin of error for storm tracking was 110 miles (175km) - they did not have the sophisticated tracking models of the late 20th century. ...

On Monday, 2 September, the storm suddenly veered north and increased in strength to a Category 5 storm, with winds of up to 200 (320km) miles per hour. The energy released by such a hurricane in a day would power the electrical needs of the USA for about 6 months. A Category 1 storm's wind strength has the capability of propelling a shard of 2-by-4 timber through a 4 inch concrete wall. When the wind speed doubles, the wind force quadruples! Andrew, in 1992, was a Category 4 storm.

At this time, the other major transport construction project in the history of the Florida Keys was underway - the Overseas Highway, the road from Miami to Key West. 684 men made up the workforce on this project. And the storm was heading for their camps on Matecumbe Key. ...

Because it was a holiday weekend,  there is some difference of opinion as to just how many men were in the camps, but everyone agrees that hundreds had stayed there. And now that the winds were rising, the rain had begun, and the whitecaps had begun to cover the island, the men were desperate for the arrival of the promised rescue train. But there were problems with that train. ...

Subsequent inquiries have suggested that the rescue train was supposed to have been dispatched from Miami on Sunday, the day before the storm hit, and was to have remained on standby, with a crew at the ready, in case it was needed for a quick dash down the line to the camps, no more than one hour away. But bureaucratic snafus in Washington prevented arrangements being finalised with the Miami railroad offices. By the time the gravity of the situation was apparent and the frantic SOS went out at 2.35pm on the Monday, railroad crews had dispersed for the holiday. Delays in the assembling of the train became inevitable. But the train eventually was assembled, and it left on its fateful journey at 4.30pm - one locomotive ('Old 447'), 6 passenger cars, 2 baggage cars, and 3 boxcars. Scarcely had the train started off when there was another maddening delay at the crossing of the Miami River, where a drawbridge yawned open to allow the passage of Labor Day pleasure craft. ...

Most observers  feel that the tidal surge that swept up out of the ocean that evening was 18 to 20 feet (5.5 to 6 metres) high, though the September 1935 issue of the Monthly Weather Review suggests a more chilling possibility: 'The track and the crossties of the railroad were in one stretch washed off a concrete viaduct 30 feet (9 metres) above the ordinary water level.' The winds were so strong that the waters covering the shallow reefs were being displaced - picked up in one huge wall of water that swept across the islands.

By the time the train reached the southern tip of the Florida mainland, engineer J.J. Haycraft was very concerned. A 14-year veteran of the Extension, he had seen his share of tropical storms. The otherworldly gray-green cast of the sky told him that this was likely to be the grand-daddy of them all. Given the intensity of what he sensed was coming at him, Haycraft reasoned that it made good sense to shift the big locomotive from the front of the train around to the rear. That way, he could reverse his way down the single-track line that crossed the Keys and, after he'd piled everyone on board, could pull straight back north, able to use the locomotive's headlamp to help to guide the way through the oncoming darkness. It might have been a prudent decision, but going through the switching manoeuvres in the yards took another 15 precious minutes. It was now nearly 5.30pm. The storm was reaching its peak strength.

Visibility was near zero. Even on the widest island, the winds had driven the tides hundreds of feet across the flattened landscape to lap at the edge of the rocky right-of-way. Haycraft cut his speed to less than 20 miles per hour. Time and again, the train had to stop to clear obstructions from the track. The last 20 miles of its journey southwards was into the full force of the storm. The barometer plunged to record lows, and crewmen were forced to work their jaws against the sudden popping in their ears. From the engineer's place in the cab, Haycraft saw waves breaking continually over the tracks that had once been more than 6 feet (2 metres) above sea level. By all appearances, Haycraft was now piloting a rocking train - at 1 or 2 miles per hour - across the surface of the ocean, and even he had begun to despair!

At one point, he stopped the train to pick up some people. And then he felt the iron grip of his fireman upon his shoulder and sensed the panic in the man's unintelligible shouts. Haycraft to see what had possessed the fireman, then caught sight of it out of the corner of his own disbelieving eye. At the same instant, he felt the rumble rise up from beneath his feet, a growling that overwhelmed even that of 447's mighty engine. A dark wall was rushing towards them, a swath of blackness that seemed to dim the light from the headlamps. Nearly 20 feet tall, it stretched across the horizon.

A tidal wave. The worst that had ever struck US shores. "Lord have mercy," Haycraft murmured, his hand going instinctively for the throttle. And everything was dark.

He opened the throttle wide, in a desperate attempt to save the human cargo. But nature had other plans. The train lurched forward a few feet and ground to a halt. The conductor, J.F. Gamble, flung himself into the cab, his uniform soaked and dripping, to report the worst: one of the 100-ton boxcars at the rear of the train had been toppled by the wind and waves, automatically locking the air brakes on the entire train. They were frozen in place, then, as the tidal surge advanced. As far as Haycraft could envision, they were as good as dead. ...

447 was a workhorse, built in Schenectady, New York, in the 1920s, designed for duty and not for grace. She weighed just over 320,000 pounds and gripped the rails with all that weight. Still, as the wall of water slammed down, Haycraft felt as if he were being tossed in whitewater rapids in a frail canoe. There was a great lurch as the rest of the eleven cars were toppled by the wave. But 447 proved too heavy even for that monster wave to overturn. Miraculously, Haycraft, Gamble, and the fireman, Will Walker, came up from the battering of the waves to discover that they were saved.

But for 40 miles flanking that single, 60 foot stretch of track on which 447 stood, the roadbed of the Key West Extension had been obliterated, as had everything else in the path of the storm, including the station house and all the homes in the area. Wrote one reporter: 'The Florida East Coast Railway is a total wreck ... tracks have been picked up and tossed aside, sometimes 50 yards from the roadbed. The trestles through the cuts are ruined. Not a building stands, up to 300 yards inland. From a distance, there seems to be nothing left but tumbled rock, shattered stumps, a pile of rubble, or a twisted rail.'

After the many inquiries had finished, some people hoped that the rail line would be rebuilt, pointing to the fact that, despite the devastation of most of the low-lying roadbed, the mighty bridges had come through the storm virtually undamaged. But the railroad company was bankrupt and in no position to rebuild anything, much less a project that Scientific American magazine had once described as 'one of the most difficult works of railroad construction ever attempted'.

"Desperate for cash, the company quickly sold the right-of-way to the state for $640,000, a very low return on a project that cost almost $30 million, and took seven years and a workforce of 40,000 men to build. Flagler's dream was over - for ever!


 

2 November

  • The latest version of  Route-Riter , v6.3.42, is now available on the Roster page of NETS. Mike Simpson writes: "v6.3.42 fixes a bug whereupon Compacting a route, certain sound files were inadvertently deleted."

  • Two photos today from the  Queensland railways .

The photo to the right shows #1172, an 1170 Class diesel-electric locomotive. Click on it to see a bigger version. It is shown here at Bell station, the home of the Bell Historical Rail Society. The carriage is a passenger car from the 1930s. The 1170 class was a lighter development of the 1150 class. They feature a number of characteristics not common in Queensland Rail diesels. Like their bigger 1150 class brothers, which had 1100hp engines, they carried the drawgear and buffers on the bogie rather than on the chassis frame. They also featured an articulated bogie design based on a design made for the South American Andes mountains routes. Instead of the full heavy beam chassis, the class had the heavy chassis only under the actual diesel motor. This allowed a weight saving on the final design. To allow the locomotive to haul loads, the bogies were fixed to this central platform, with one bogie hinge overlapping the other. A central pin under the midpoint of the locomotives provided stability and did not feature in the actual load. The 1170 class were the only QR locomotives to use this feature, which, although saving weight, provided no other advantages.

Originally intended for branch line use, the locomotives were involved in almost any train type from prestige air-conditioned passenger to track maintenance. The class were heavily involved in the construction of QR coal lines.

These locomotives were powered by a Cooper Bessemer FWL-6-T engine of 710 bhp. They have an A-I-A x A-I-A wheel arrangement.

The 1170 class entered service from 18 January 1956 to 25 May 1958. They were built by Walkers of Maryborough, Queensland, as builders numbers 558 to 569. These are the only QR diesel-electric locomotive to have spoked wheels and tyres. The wheels are of the SCOAP type.

This chain-drive steam locomotive is shown here (click on the photo for a larger version) on the Beaudesert Tramway to the south of Brisbane in 1944. And that is all the I know about it. Can anyone add any extra information? It is a very unusual-looking vehicle!

The tramway was built in 1911 by Beaudesert Shire Council, from Beaudesert to Rathdowney, with a branch line to Lamington. Tabooba was the junction. At least 35 people lived in the Tabooba railway complex, where locomotives were cleaned and serviced, workers' cottages were built, as well as shunting (swiching) yards, goods shed and other associated buildings. In its peak year, the tramway carried 150,000 gallons of cream and an average of 55 passengers per day for the five days of the week it operated. The tramway closed in 1944 when road transport proved more efficient.

The line was used to assist in the construction of the standard gauge line linking Sydney and Brisbane from 1926. Assistance to build the standard gauge line was a "by the way" comment. The line was built to carry passengers, general goods, timber, dairy products in what was a well-established farming area. This service was important to the district, as it not only enabled the delivery of timber and cream from the area but was also used as a passenger service.
 


 

1 November

  • And here we are at the second last month of yet another year. This is the 15th edition of this version of Roundhouse Ramblings, and almost 7,000 visitors have looked at these news pages. Thanks to all our loyal readers.

  • There is another pre-fledgling VR on the internet . This time, it is  Canada Rail VR . From their website: "A virtual railroad is a group of train enthousiasts trying to simulate the operations of a real railroad using Microsoft Train Simulator (MSTS). Our compagny is not affiliated with any real railroad company. Canada Rail will cover the activities of all Canadian railroads(VIA,CN,CP) available for MSTS. For now the routes used will be the Niagara Corridor as well as KHP2. When the CP rail route on Vancouver island and CN maritime routes are done over at Streamlines,we could cover that as well. Richard Simoneau, President" So far, 8 engineers have signed up for the new VR. More from their website:

Hi all,
We're are trying to start VR based on canadian routes and companies.

We're working on some details to get it started and have a start date of november 1st 2005.We'll need engineers,and also activity designers.There are already some great CN freight activities out there for MLT(Miles's sctivities come to mind)but again,not many passengers activities.I think our VR would cover the activities of all Canadian railroads(VIA,CN,CP and when the CP rail route on Vancouver island and CN maritime routes are done over at Streamlines, we would cover them as well).For now the routes used would be the Niagara corridor as well as KHP2 from Maple leaf tracks.We'll add Rogers pass as soon as it's out.

So if any of you are interested in that adventure let us know,i think that would a cool thing to add to our hobby.

Please visit http://crj50.tripod.com/canrail/canrail.html
The page says engineers,but activity designers would be more than welcome.

The adress to contact us is canadarail@gmail.com

Feel free to post the link to other forums that you visit.

Let's make that a cool Canadian project

Regards

Richard Simoneau,President of Canadarail virtual railroad
  • As we do at the start of each month, let's take a look at the  Top 25 Work Orders , as defined by the number of time slips submitted to NETS since we started recording these statistics in January 2004. We are getting very close to having the first work order having its 100th time slip submitted - it should happen during this month.

W/O # Work Order Name/Code Power Cargo Duration Developer Time Slips
383 NEWC-1-Grainmove Diesel Freight 1:00:00 artimrj 96
595 NECV-007-03a Diesel Freight 0:45:00 elementb 90
414 NEFB-100-05A Diesel Freight 0:50:00 GaryH 77
483 NEFB-045-01 Diesel Freight 1:30:00 Mont Denver Gold 77
531 NEFB-045-02 Diesel Freight 1:50:00 Mont Denver Gold 71
596 NECV-007-03b Diesel Freight 1:30:00 elementb 71
411 NEWH-100-01 Diesel Freight 1:18:00 GaryH 67
240 NENE-018-1a Electric Passenger 0:30:00 gwgardner 66
415 NEFB-100-05B Diesel Freight 0:50:00 GaryH 65
371 NEWH-150-01a Diesel Freight 0:30:00 Buttercup 64
578 NEFB-045-03 Diesel Freight 2:00:00 Mont Denver Gold 63
106 NEER-110-01 Diesel Freight 1:00:00 antoniomiranda 57
597 NECV-007-04 Diesel Freight 1:30:00 elementb 57
81 NENE-KA-001 Diesel Freight 2:45:00 Firsty 56
373 NEWH-150-01c Diesel Freight 1:20:00 Buttercup 56
552 NENE-163-01a MOW Diesel MOW 1:10:00 stumbl 56
623 NECV-010-BR2 Bison Freight 0:20:00 dandy1 56
248 NEMP-003-01a Diesel Freight 1:15:00 MR Roberts 55
372 NEWH-150-01b Diesel Freight 1:35:00 Buttercup 55
380 NELV-260-01 Diesel Freight 1:00:00 Intelvet 55
124 NEDF-109-X01 Diesel Freight 1:50:00 RobertR 54
412 NEWH-100-01a Diesel Freight 2:15:00 GaryH 54
416 NEFB-100-05C Diesel Freight 2:15:00 GaryH 53
434 NEMM-110-01 Diesel Freight 1:40:00 antoniomiranda 53
589 NEFB-045-04 Diesel Freight 2:45:00 Mont Denver Gold 53
  • Let's examine a bit more closely the  Top 5 Work Orders . Why have they been so consistently popular? Maybe there is some information in the table above or the description below that will give engineers and work order developers some clues about what makes a work order consistently popular over a long period of time. Here is some information about them:

    • #1 - NEWC-1-Grainmove - You have to move some grain hoppers. There are 25 empty hoppers in Reedsport yard. Take them to Dierker Farm's Grain Silo and get the 25 full hoppers that are there and bring them back to Reedsport Yard track #2. Then take your engine back to the maintenance area. Not part of a set or series.

    • #2 - NECV-007-03a  - You are taking a consist of coal cars to Meridean Power. The power station needs the coal as there is a high need for power in this weather. The work order will end just prior to Meridean Power. Part of a 2-part series. (Ranking of the series #2 and #6 in the Top 25).
    • #3 - NEFB-100-05a  - You will provide a mixed freight service from Frampton to the Lake Hurst Yard. Part of a 3-part series. (Ranking #3, #9, #23 in the Top 25).

    • #4 - NEFB-045-01 - Major flooding has occurred in the north, and vast amounts of coal are being re-routed through Frampton to destinations east. Your load of 40 coal hoppers is required at an eastern power station as reserves are getting low. Part of an 8-part set, rather than a series. (Ranking #4, #5, #11, #25 in the Top 25).

    • #5 - NEFB-045-02 - A local freight from Mount Oliver to Dunktown, on Friday at 5.00 pm. Run the local from Mount Oliver to Dunktown with a pick up of 8 fuel tankers at Lake Hurst which are urgently required by the Dunktown Fuel Co.

  • The statistics also show that new work orders are run frequently in the first few months after their release and then slow down from then on. The following table shows the  20 Most-Recently Released Work Orders . The work orders in the table above have been run from 1 to 8 times in the past month. Some of the work orders in the table below have been run more than 20 times in the past month (as shown by the number of time slips submitted). Will any of them take over any of the Top 25 spots in the table above in the months to come? It will be interesting to watch.

Date Released Work Order Name / Code No. of Time Slips
11 October 2005 NEDF-109-13c 14
11 October 2005 NEDF-109-13d 12
11 October 2005 NEDF-109-13e 11
11 October 2005 NEDF-109-13f 10
11 October 2005 NEDF-109-13h 8
11 October 2005 NEDF-109-13g 9
28 July 2005 NEMN-047-01 10
28 July 2005 NEDF-109-13a 23
26 July 2005 NEDF-109-13b 18
26 July 2005 NEPO-050-06a 11
26 July 2005 NEPO-050-06b 8
26 July 2005 NEPO-050-07 6
26 July 2005 NEER-299-01 9
23 July 2005 NEDF-109-13 22
23 July 2005 NEFL-299-01 7
23 July 2005 NEWC-299-01 6
23 July 2005 NEWH-152-08 7
16 July 2005 NEEM-268-01b 4
16 July 2005 NEHN-299-01 6
16 July 2005 NEWH-152-02 3

The views expressed on this page do not necessarily reflect those of the NERR Administration. They are the views of the author of the particular news item.

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