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3
May
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2
new work orders for
you today:
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NENE-235-03A for the Northeast
Corridor 4.0 route. This is a huge,
marvellous route, and we don't see enough
work orders for it, IMHO. Today, you will be
using a GE AC6000CW NERR #9905 for
this short morning work order of about 45
minutes. From the briefing: "Morning George.
I see the yard has completed maintenance on
the engines. That means back to work for us.
Today we'll be picking up freight at
International Harvester and Napa Auto Parts,
making a delivery and pick up at Baltimore
docks, with our final delivery to Bayview
Yards. Should be an easy day. Hope you
didn't forget the iced tea. All switches are
set; the engines are warmed and ready to
go."
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NENE-235-03B for the Northeast
Corridor 4.0 route. back into your GE
AC6000CW NERR #9905 locomotive. This
morning, you have another work order of
about 1¼ hours to complete. From the
briefing: "Our day continues as we head
toward NECX Siding #1 for our next pick up.
After making the pick up, we will go to
Baltimore Docks and drop the 6 flats at pier
4. While there, we'll pick up 11 Gunderson's
at pier 6, then on to Bayview Yard to drop
the remaining freight on track 7. The work
order ends when we pull into Bayview Engine
#2. All switches are set prior to entering
the Baltimore Docks area. Once there, we
throw all switches. On leaving, Dispatch
will again take over the switching for us."
Enjoy them! I'm going to run these in the
next 2-3 days.
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The Community CDs of UK MSTS routes are
gradually returning to UKTrainSim. They were
taken off the market earlier this year when
one UKTS member withdrew permission for his
models to be used on them - that caused a
lot of consternation! Now, after a number of
members produced new models and rebuilt the
routes and equipment, the first of the new
generation routes, the
Northern Rail RoutesV6.0
, has been released. It
"includes the latest community scenery
updates! A fictional extension of the
default Settle and Carlisle line extending
vast distances, includes stock and
activities. By Gerald Morris and Alan Howat."
The CD of the route costs GBP4.50, with free
postage to anywhere in the world by first
class airmail (gets to me in Australia in
5-6 days). That price also gives you 1 month
of free premium membership to the file
library (unlimited download of files). The
CD also comes with activities for the route
- usually 20-40 of them - with all the stock
needed to run them. Excellent value! You can
be up and running with the route in
less than 15 minutes. I have bought a number
of these CDs, and I have never had an
installation or running problem with either
the route or the equipment - they all use
two self-installers, one for the route and
one for the stock.
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Joe Morris, a well-known member in many
parts of the MSTS community, posted the
following in another forum, as part of a
thread about
Train Store , that
excellent utility that I am positive has
kept me using MSTS. If you don't use Train
Store, you must read this. if you do use
Train Store, you should read it to see how
other people use it. I am sure that Joe
would not mind my publishing his words here
for us. When I first read this information,
I learned a few new things about Train Store
- yes, I know that I should have read the
manual - but I have read the bits that I
needed to, so that I could run it in Classic
Mode, which is really all I do with it. Now
I might try a few more things! Thanks, Joe.
"A big advantage of TS is that it "stores"
routes ( the .trk file I think ), consists (
the .con file ), paths ( the .pat files ),
services ( the .srv files ), and equipment (
by storing the .eng or .wag file ). This
allows MSTS to load faster, and it avoids
the 'too many' problem with these types of
files. I think it reduces crashes
tremendously and makes the sim run smoother
( I know that most feel that mini-routes do
the same thing, especially if they have only
the paths, services, consists, and equipment
necessary for the mini-route ), even though
that was not a reason for its creation.
Here are some of the "ways" I use Train
Store:
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When just running activities or
exploring, it is a no-brainer: Easy
Mode. ....Several advantages: When
changing activities or routes, it is
very fast. To change a route and/or
activity, there are only a few files
that need to be "moved" (store the ones
that were in use and unstore the ones to
be used). And, of course, MSTS loads
very fast. And, if I save an activity
and want to continue that activity on my
next MSTS session, I don't even have to
launch TS again; just start MSTS and
that activity is "ready", including its
saved files.
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I also use Easy Mode when I am
dealing with a problem activity or a
problem .eng or .wag file used in an
activity or explore mode run. I can
either allow MSTS to run, or check the
"Suppress MSTS Launch" feature. Then
when I run ConBuilder, it is also much
faster, loading only the rolling stock
that is used in that activity (or
explore mode consist). This makes fixing
and finding errors in the .eng and .wag
files much easier. I can find them much
easier than using any file manager,
since CB only shows the "unstored" ones,
and I use CB's feature to "edit the .eng
or .wag file". I use CB's launching of
Shape Viewer in a similar way. If I need
to check the activity, AE loads much
faster, and only shows the activity I
want. Again much easier and faster than
searching manually through any file
manager (even though I use one of the
best, Power Desk). And, if I have to
stop working, I just exit everything.
They are ready for me when I begin
again.
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I also use a variation on Easy Mode
when adding new items to MSTS. I
will select the Test Track route (or
maybe your Shorty), with a small consist
(usually a single engine only). In this,
I usually suppress the launch of MSTS.
Then, I install the new equipment. Now I
go to ConBuilder and run all my tests on
the new equipment, easily finding them
to fix any errors and make physics and
coupler changes. I can view them in
Shape Viewer from CB. I can make simple
consists for them if necessary. And then
I can load them into MSTS and test them,
as well as perform your favorite check
of the wheels on the track. The next
time I launch Train Store, it takes note
of the new stock and adds them to the
lists it uses.
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I can also do that with Easy Mode
when adding a new route, since my
MSTS has all the files necessary to run
an installme.bat file (Train Store does
not affect the files that these batch
files copy). Then I can use all my tools
(Route Riter, Con Builder, Activity
Editor, Route Editor, etc.) necessary to
check out the installation of the new
route, including any equipment and
consists added by the installation. I
don't always do this when I know the
route builder, but PO&N10 showed me that
I should have done it this way, as I was
one of the ones that got that blank
track texture.
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I use the Classic Mode in a
different way. If I am creating an
activity for use by my VR, or one with
only default equipment, or one with a
specific equipment list, I will use
Classic Mode to create a "scenario"
where the desired route is the only one
unstored, and only certain equipment is
unstored. The equipment used in existing
activities for that route ,and what I
mark as "explore mode consists", is all
that will be available for use in the
activity editor and the other "tools".
This way I make sure that I don't use
unintended equipment in an activity,
especially unintended loose consist
items. Train Store saves the scenario,
and it is available any time by just
loading it from the Classic Mode menu.
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Some of the ways I use Train Store are
not "recommended" by the author,
and I don't recommend them to
inexperienced users, but for an
inexperienced user, nothing beats the
Easy Mode of Train Store. I have only
had one problem since using Train Store,
and that was after a system restore
(which apparently can cause MSTS
problems without Train Store). I
probably should have "unstored
everything" in Train Store before
running the system restore. I got some
"extra" folders that appeared to be MSTS
files stored by Train Store. Anyway, it
wasn't too hard to fix, and wasn't
really the fault of Train Store.
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The only thing I would add to Train
Store is the creation of an "automatic"
consist for engines in Easy Mode. They
could be selected even if they didn't
have a consist created for them, Train
Store would make a simple one (or two of
the same) engine temporary consist
automatically, and then they could be
run in explore mode for testing. Then I
wouldn't have to have all those consists
with just one or two engines in them
just to run the engines by themselves,
especially for those engines I add and
just want to see how they look in the
sim. For those I didn't want to keep, I
could just delete the engine folder and
not have to worry about deleting any
associated consists.
Anyway, Train Store is as good as
"sliced bread" for me."
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